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Object rotation
show user profile  vit3z
After rigging a model I needed to attach a extra part to the model, but I didn`t want to add an extra bone to the extra part. So I linked the object to the bone that is nearest to it on the model. So what I was wondering is can I make that extra part not rotate in one axis, but still menage it to rotate in the other 2.
read 200 times
2/6/2012 1:24:29 PM (last edit: 2/6/2012 1:24:29 PM)
show user profile  mrgrotey
Select the object in question then uncheck the relevant 'inherit' axis in the 'link info' section of the heirarchy tab

Grotey

read 194 times
2/6/2012 2:13:17 PM (last edit: 2/6/2012 2:13:59 PM)
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