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Object motion blur help, please
show user profile  magarlick
Dear all

I am trying to apply image motion blur to some particles emanating from a PF Source. In the PF Source's object dialogue box I have selected the Object Motion Blur radio button and ticked Enabled. In the Renderer tab of the Render Setup (defaul scanline) I have ticked the box to apply the object motion blur. Duration is 30, Samples and Subdivisions are set to 12. This should cause massive burring to the particles. Nothing happens. I see no blurring at all.

The particles are quite big squares (shape facing) each with a smoke map applied.

Any ideas?

Mark Garlick Words and Pictures Ltd
read 341 times
2/5/2015 3:32:01 PM (last edit: 2/5/2015 3:32:01 PM)
show user profile  3joez
According to this, scanline motionblur applies only to geometry. Not sure if a particle is considered geometry, in this special case. Did you try with a simple object like a cube?

read 331 times
2/5/2015 4:18:04 PM (last edit: 2/5/2015 4:29:45 PM)
show user profile  Nik Clark
Loved your Rosetta work, by the way.

Sorry I don't have an answer, if I find time, I'll have a look in Max this evening.

Click here to send me an emailClick here to visit my websiteClick here to visit my photo gallery on Flickr

read 325 times
2/5/2015 4:22:47 PM (last edit: 2/5/2015 4:22:47 PM)
show user profile  magarlick
Thanks, guys (and thanks for commenting on my work, Nik!) I solved it.

Before, I just right-clicked on the PF Source in the viewport and activated object motion blur via its properties dialogue. That doesn't work. Instead, I opened up the PF Flow and right clicked on the sources in there, and selected properties in the same way. I then noticed the object motion blur was not activated. So I enabled it and it worked. So it needs to be enabled from within PF Flow.


Mark Garlick Words and Pictures Ltd
read 319 times
2/5/2015 4:33:40 PM (last edit: 2/5/2015 4:33:40 PM)
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