Help & Feedback
Work in progress
Indespensible MaxScripts, Plugins and 3rd Party Tools
The allmighty FREE Resources Thread !
The Life of a Sea Turtle - Tutorial by mrgrotey
Maxforums member photo gallery index
Maxforums Member Tutorials
three cheers to maxforums...
101 Things you didnt know in Max...
A Face tutorial from MDB101 :D
Maxforums.org Members Gallery
SON OF POST YOURSELF
Dub's Maxscript Tutorial Index
Maxunderground news unavailable
How to normalize vertex positions based on a ring edge selection?
This picture shows what I need to do. I want to select a ring and then have that vertex move from point a to b .. Something that normalizes a ring so there is no vertex right inbetween two others.
I wish I knew how to explain it better or else I'd try to google it.
read 451 times
10/27/2014 10:27:19 PM (last edit: 10/27/2014 10:27:19 PM)
read 449 times
10/27/2014 10:34:20 PM (last edit: 10/27/2014 10:34:20 PM)
I don't suppose anyone has a Maya solution for that? :D
read 447 times
10/27/2014 10:41:21 PM (last edit: 10/27/2014 10:41:21 PM)
The code should not be hard to port to MEL.
If you know both MEL and mxs, that is ;)
read 445 times
10/27/2014 10:44:26 PM (last edit: 10/27/2014 10:44:26 PM)
Garp! Thank you very much.
That link gave me enough info to further my search.
I also found this which works very well.
read 442 times
10/27/2014 10:52:59 PM (last edit: 10/27/2014 10:52:59 PM)
ughhh. I need to learn MEL. Would I be better suited to learn Python or MEL Garp?
read 440 times
10/27/2014 11:03:46 PM (last edit: 10/27/2014 11:03:46 PM)
MEL is specific to Maya. Python is used in a lot of places (plus it has an extensive library).
I guess it depends on your needs. Does Maya support Python?
Whichever you pick, try to find the time to learn it properly. It'll save you tons of time later.
edit: No idea what it's worth, but while trying to answer my own question, I found
read 439 times
10/27/2014 11:12:06 PM (last edit: 10/27/2014 11:16:10 PM)
Right off the bat I get the feeling that Python is going to be more of a challenge to learn than Mel, but in the long run it's going to for sure have more applications than just Maya like MEL.
Well, if I can do the same damn thing in Maya with both I guess it makes sense to learn Python over MEL. Would there be a chance that some maya plugins do not support Python? Or if it can be called in MEL it can be called in Python within Maya?
Long year ahead of me!
read 437 times
10/27/2014 11:18:55 PM (last edit: 10/27/2014 11:18:55 PM)
I don't know how hard MEL is but I'm sure there are a lot more tutorials and textbooks on Python. You might want to look at coursera or edX too.
read 434 times
10/27/2014 11:30:05 PM (last edit: 10/27/2014 11:30:05 PM)
Thanks Garp for the info!
read 429 times
10/28/2014 12:44:53 AM (last edit: 10/28/2014 12:44:53 AM)
read 417 times
10/28/2014 5:24:08 AM (last edit: 10/28/2014 5:24:08 AM)
Python Python Python! You could even use it in max !
www.simonreeves.com - VFX Artist & Blog
www.analogstudio.co.uk <-- I work here
read 414 times
10/28/2014 9:22:15 AM (last edit: 10/28/2014 9:22:15 AM)
Open chat window