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Noise RTT
show user profile  herfst1
Got an interesting problem that I never knew was a problem until about a month back.

When I generate normal maps at work it comes out fine. When I do the same thing at home it comes out noisy. When I import my noisy file and bake a texture at work it's still noisy. When I then import everything into a new scene it renders fine again.

This is irrespective of renderer. This is with identical settings. Everyone I know is stumped about why.

Anyone know what's happening? I'll try any odd-ball theory.

read 398 times
7/12/2013 11:02:42 PM (last edit: 7/12/2013 11:02:42 PM)
show user profile  Handelo
Can't say I know for certain, but I've encountered a similar bug with lighting - At home, everything works fine, but when I open the same scene at work, both photometric and Vray lights cause very odd shadowing that was not there in the original scene. If I save the scene at work and continue working at home, the odd shadowing is still there.

My guess is, there's some sort of discrepancy between the workstations that causes such bugs. I don't think it has anything to do with plugins, but maybe a software version (service pack, maybe?), or different versions of the original installer?

A good way to test it would be to reinstall the program on both machines using the same installer, but that's quite the hassle, so I haven't gotten around to doing it myself, yet ;)
read 383 times
7/13/2013 12:26:54 AM (last edit: 7/13/2013 12:26:54 AM)
show user profile  herfst1
You're probably right about version issues. My home one is 2012 and at work it's 2013. But still, even if I'm only working at home I still have this annoyance.

But I'm going to take your advice and reinstall my home version, see if that will fix things.

Was also thinking (note: I'm not a hardware guy so don't shoot me down for stupidity), could it be something to do with my shitty graphics card and max detects this and says, "Fuck, go low res boys," and those low res settings are transferred with the file?
read 363 times
7/13/2013 8:18:06 AM (last edit: 7/13/2013 8:18:06 AM)
show user profile  mike_renouf
I'm guessing it'll be something hardware related.
Stabby can probably explain it using phrases like "floating point accuracy", and I would still not understand.

No, it's ok don't thank me. It's no bother.

read 356 times
7/13/2013 10:40:53 AM (last edit: 7/13/2013 10:40:53 AM)
show user profile  herfst1
Floating point accuracy...? Hmmm.

Thank you Mike.

P.S. I always say thanks. Can't stand them noobs who come on here and demand answers but never say thanks.
read 353 times
7/13/2013 11:11:21 AM (last edit: 7/13/2013 11:11:21 AM)
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