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New project WIP
show user profile  3Ddeath
Hey, haven't been here in quite a while, don't see a lot of wips posted anymore so I figure I post this new project i'm working on.


Took a while to learn something about renderman shaders, but here's some of that work



Portfolio Site
read 920 times
3/20/2016 4:47:31 AM (last edit: 3/20/2016 4:50:01 AM)
show user profile  Bolteon
How much code did that shader take?

-Marko Mandaric



read 902 times
3/20/2016 6:50:42 AM (last edit: 3/20/2016 6:50:42 AM)
show user profile  3Ddeath
No code on my part! I guess render man changed quite a bit as its pretty ez now.

Just some silly things like getting the look of a spec map was tricky since in renderman the spec controls the reflections...




Portfolio Site
read 900 times
3/20/2016 7:28:06 AM (last edit: 3/20/2016 7:28:06 AM)
show user profile  STRAT
Fabulous





SJLEWORTHY.COM











read 891 times
3/20/2016 10:32:09 AM (last edit: 3/20/2016 10:32:09 AM)
show user profile  Sir_Manfred
I know a gravity field generator when I see one!
You're making a flying car! :D

Am I right?



Visit my Portfolio
http://www.Freds3D.com

read 875 times
3/20/2016 1:46:46 PM (last edit: 3/20/2016 1:46:46 PM)
show user profile  jStins
That render is looking really nice!

-Joel


joelstinson.com

read 847 times
3/20/2016 8:43:12 PM (last edit: 3/20/2016 8:43:12 PM)
show user profile  3Ddeath
Thanks guys!

Sir_Manfred, that's a good guess, closest anyone has gotten to guessing it yet, even my friends have no clue what this is.
So not anti gravity field generator :P I haven't yet decided if it will be flying or not yet, but it is a not future car for sure.


Portfolio Site
read 828 times
3/21/2016 12:05:19 AM (last edit: 3/21/2016 12:05:19 AM)
show user profile  Dave
The tubing and housing makes me think of some sort of nuclear fusion device.

Sweet soft render at the top though, diggin' it.

"I flew over Egypt once"

read 825 times
3/21/2016 12:18:24 AM (last edit: 3/21/2016 12:18:24 AM)
show user profile  3Ddeath
You guessed it Dave! :)

Eventually the torus shape will be a glass tube so you can see the contained plasma inside spinning around, will be a fun challenge of mine to animate the plasma and have it 'start up' from a really powerful spark.


Portfolio Site
read 823 times
3/21/2016 12:22:22 AM (last edit: 3/21/2016 12:22:22 AM)
show user profile  3Ddeath
Haven't had much time to work on this, but update is an update

Trying to detail out the housing some more



Portfolio Site
read 756 times
3/23/2016 8:51:44 AM (last edit: 3/23/2016 8:51:44 AM)
show user profile  S. Silard
That model is grate! It's just feels so good to look at. I'd like to see a wireframe of that housing.

Congrats, you found my signature.

read 733 times
3/23/2016 1:31:21 PM (last edit: 3/23/2016 1:31:21 PM)
show user profile  LionDebt
Edged-faces / wireframes or it didn't happen... You know the rules! :)

Fantastic modelling man, really makes me want to pull out 3DS Max and do some hard surfacey stuff - it's been far too long... :)
read 723 times
3/23/2016 3:26:20 PM (last edit: 3/23/2016 3:26:20 PM)
show user profile  3Ddeath
Haha, thanks guys.
Here's the unsmoothed wireframe, just don't hate me, at heart i'm a Max user! I miss a lot of the hard surface strengths Max has that maya severely lacks... cough symmetry... cough renderable splines... cough attaching objects without resetting names / instances / pivots




Portfolio Site
read 713 times
3/23/2016 10:42:51 PM (last edit: 3/23/2016 10:43:25 PM)
show user profile  9krausec
Very clean! Looks tight. Keep em coming man! I'm excited for the RenderMan portion of this project. :) I've been thinking of exploring outside of Vray a little bit.




- Portfolio-




read 707 times
3/23/2016 10:47:29 PM (last edit: 3/23/2016 10:47:29 PM)
show user profile  3Ddeath
Bit of an update, also playing with render settings each time since I figure it will take me quite some time to learn all that stuff.




Portfolio Site
read 603 times
4/5/2016 9:35:35 AM (last edit: 4/5/2016 9:36:46 AM)
 
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