Forum Groups
  All forums
    Help & Feedback
      Work in progress
      Finished Art
      Non-Max related

Featured Threads
  inspiration alert!!!
(37 replies)
  Indespensible MaxScripts, Plugins and 3rd Party Tools
(37 replies)
  The allmighty FREE Resources Thread !
(17 replies)
  spam alert!!!
(4886 replies)
  Maxforums member photo gallery index
(114 replies)
  Maxforums Member Tutorials
(89 replies)
  three cheers to maxforums...
(240 replies)
  101 Things you didnt know in Max...
(198 replies)
  A Face tutorial from MDB101 :D
(95 replies) Members Gallery
(516 replies)
(637 replies)
  Dub's Maxscript Tutorial Index
(119 replies)

Maxunderground news unavailable

First page  Go to the previous page   [01]  [02]  [03]  Go to the next page  Last page
Navigation Colliery - Crumlin, South Wales
show user profile  mrgrotey
I drive past this derelict site every morning on the way to work and was always very curious as to what it actually used to be. the site has always fascinated me.

After searching around I found out it was a colliery (coal mine).

I decided to try and revamp the colliery in max and try my best to bring it back to what it used to look like in its prime.

I started to block this out before my daughter was born based on several photos I found. but haven't been able to touch it since, me always having something on the go together with my sadly lost interest in max. Now I am in between projects so I thought I'd revisit it.

Most of the railway lines are no longer there as are some of the buildings but I will do my bes to put them all back. There are annoyingly very few decent quality photos of the old working colliery.
So I will inevitably have to use some artistic licence for some of the work.

Getting the angles right on all the photos has proven to be impossible with hourse of fiddling about with the cameras but this is the best I could do. The chimney seems to be the biggest culprit of moveing from photo to photo.

I somehow managed to find the site on the listed building website which gave a decent explanation of what each building used to be so I thought I'd throw together a descriptive image.


read 1305 times
1/25/2015 1:42:11 PM (last edit: 2/3/2015 9:14:48 PM)
show user profile  mrgrotey
Some of the way through the headgear (lots to do obviously)


read 1264 times
1/25/2015 8:04:53 PM (last edit: 1/25/2015 8:10:52 PM)
show user profile  Nik Clark
No offence mate, but you are making the rest of us look bad.

read 1262 times
1/25/2015 8:14:18 PM (last edit: 1/25/2015 8:14:18 PM)
show user profile  BishBashRoss
Great project, looking foward to updates!

read 1262 times
1/25/2015 8:14:29 PM (last edit: 1/25/2015 8:14:29 PM)
show user profile  herfst1
When I think of all the unwrapping that's gonna take...

You going to make the trees and landscape as well?
read 1255 times
1/25/2015 9:52:38 PM (last edit: 1/25/2015 9:52:38 PM)
show user profile  Coxy
Nice! This is project right up my street, I will be really interested in seeing the results.
read 1238 times
1/26/2015 6:27:34 AM (last edit: 1/26/2015 6:27:34 AM)
show user profile  mrgrotey
Cheers guys !!

Nik: thanks but I very much doubt that lol.

Herfst: not a chance,going to be superimpose the structures onto the photos.


read 1214 times
1/26/2015 2:04:41 PM (last edit: 1/26/2015 9:57:07 PM)
show user profile  mrgrotey
The headgear is finished :)


read 1171 times
1/27/2015 10:30:05 PM (last edit: 1/27/2015 10:30:05 PM)
show user profile  Garp
Crazy project!

It seems you have doubled the number of stairs compared to the ref (tiny feet?). I count 26 on the model vs. 13 or so in the blurry ref for the same section.

read 1156 times
1/28/2015 12:48:28 AM (last edit: 1/28/2015 12:48:28 AM)
show user profile  Error404

looks good :) fun project -

read 1153 times
1/28/2015 12:55:45 AM (last edit: 1/28/2015 12:55:45 AM)
show user profile  mrgrotey
I wondered if anyone would notice that as I noticed it as I was uploading the images.

I will be changing it as it's going to bug me :)


read 1139 times
1/28/2015 8:42:40 AM (last edit: 1/28/2015 8:42:40 AM)
show user profile  Garp
While you're at it, don't forget the handrails :)

read 1136 times
1/28/2015 9:23:32 AM (last edit: 1/28/2015 9:23:32 AM)
show user profile  PS3D

read 1124 times
1/28/2015 11:03:25 AM (last edit: 1/28/2015 11:03:25 AM)
show user profile  mrgrotey
Never noticed those handrails! Makes sense lol ta mate


read 1112 times
1/28/2015 2:19:37 PM (last edit: 1/28/2015 2:19:37 PM)
show user profile  mrgrotey
The offices building modelling is complete :) (the ivy-covered building on the far left of most of the refs above)

here are the refs

As much as I was able to I have modelled it inline with the size of the bricks (brick texture made directly from the actual brickwork on site.


read 1052 times
2/2/2015 11:58:46 PM (last edit: 2/3/2015 12:02:03 AM)
First page  Go to the previous page   [01]  [02]  [03]  Go to the next page  Last page
#Maxforums IRC
Open chat window