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My house - Learning Vray
show user profile  rob@dynamic
Hi all,

I'm back with another WIP, this time im modeling my house.

I'm in the process of learning Vray. I've been using Zeefusions tutorials for the lighting.

Here's my first render:


I'm not at all happy with the grass (hair and fur)
The brick texture
The lighting/rendering (its far too washed out)

Can any of you Vray gurus offer up some help and tips please.

Thanks


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read 1081 times
10/11/2011 3:09:52 PM (last edit: 10/11/2011 3:09:52 PM)
show user profile  Chris123643
this is just what my houses used to look like when i first started doing them... you'll get it looking good with a few simple tweaks im sure!

Are the roof tiles just a texture? i always model my tiles individually then select them all and collapse the selection to save my computer from dying.

as for the bricks, I don't know if you have used a bump map or not, but it needs it, somewhere on these forums there is a thread about brick generators that gives you a perfect bump map. ill dig it out.

Edit: Here we go...http://www.maxforums.org/threads/brick_designer/0001.aspx

I see you have already asked about grass in my thread... use that method. There are other things that i could mention but i think if you work on the things mentioned it will be a whole new image to crit. Better going from there once you have done it.


read 1055 times
10/11/2011 3:50:03 PM (last edit: 10/11/2011 3:54:28 PM)
show user profile  rob@dynamic
cheers Chris. Yea its my 1st render with vray, it's a much bigger learning curve than i anticipated.

The tiles are individually modelled, then two slate textures assigned randomly.

If you could find that thread that would be sweeeeet!

Do you use hrdi lighting for your scene or just vray sun and sky?


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read 1052 times
10/11/2011 3:54:24 PM (last edit: 10/11/2011 3:54:24 PM)
show user profile  Chris123643
wow they are individually modelled?! ... they look flat as a pancake, try increasing the gap between them or something.

I dont bother with HDRI... i use photoshop for the relections.


read 1049 times
10/11/2011 3:56:44 PM (last edit: 10/11/2011 4:00:56 PM)
show user profile  rob@dynamic
New update:


Still not at all happy with the lighting still seems really flat. Any crits are not only welcome but needed please :-)

Thanks


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read 999 times
10/13/2011 2:42:31 PM (last edit: 10/13/2011 2:42:31 PM)
show user profile  zeefusion
Your bricks don't look right to me they look a little flat and almost illuminated. Perhaps its the lack of shadow around the bricks.

The hedges are too green, un-natural looking. And the lawn looks a little big, ie the grass itself looks huge and obviously tiled.
read 994 times
10/13/2011 2:54:17 PM (last edit: 10/13/2011 2:54:17 PM)
show user profile  xmpltdf
Hello rob.
It's difficult to describe.. I feel a little somthing wrong but I can explain...
Maybe it's too illuminated. I think your house appears witth no volume, like a plane..
Could we see an other angle ?
But details are amazing and it's why your house seems realist.

A precision.. I'm not able to do that, but i talk with my eyes as a spectator who knows nothing about 3d and difficults to do a picture like that. They are the most nit-picking.

Ps : I'm your fan , you know that lol


read 972 times
10/13/2011 5:30:32 PM (last edit: 10/13/2011 5:30:32 PM)
show user profile  STRAT
first off, get a pleasing composition, then nail your lighting. do both of these before you tackle details like foliage, bricks,window refs etc etc.

i think your composition is very un-pleasing for this type of image. this makes it not very interesting for your audience (us lot) and not to inspiring for you to continue learning on. i know you like Chris123643's images, which are where yours should end up looking like -http://www.maxforums.org/threads/sped_video_entire_house_model_build/0001.aspx
his camera views are fairly standard and typical, but pleasing all the same.

your view is too front on, too high, too close in and the angles are all playing funny games with each other.

then, when you've got yourself a nice new view, nail the general lighting atmos. your contrasts are too high causing unnatural black shadows.





SJLEWORTHY.COM











read 966 times
10/13/2011 5:40:54 PM (last edit: 10/13/2011 8:57:16 PM)
show user profile  xmpltdf
Quote :
"your view is too front on, too close in and the angles are all playing funny games with each other."

I agree with u.


read 958 times
10/13/2011 6:05:57 PM (last edit: 10/13/2011 6:05:57 PM)
show user profile  GirishDJoshi
Firstly follow what Strat said, he is da man, then chris. His exterior is brilliant.

Follow up Peter Guthrie, I am reading from his tutorials now days.


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read 917 times
10/14/2011 7:27:16 AM (last edit: 10/14/2011 7:27:16 AM)
show user profile  rob@dynamic
Thanks for all the crits guys. Really appreciated. I've taken on board what you've all said and tried to improve it.

What do you think? Still far from happy but think it's going in the right direction.


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read 895 times
10/14/2011 1:54:51 PM (last edit: 10/14/2011 1:54:51 PM)
show user profile  Jock
One thing not lending it any help is the fact that the building design itself is pretty dire. That off centre window then a big lot of nothing in between.

Personally i think in this case youd actually make it look 10x better using a texture for the roof as opposed to what you have at the moment. Its not looking very realistic.

The brick texture as well needs changing from the looks of it, its way too washed out.

I think someone slse mentioned it before but id work in a bit at a time and get the house sorted before you mess about with grass and bushes etc as they have a set of issues all to themselves.

Also whats going on with the window heads, i take it they are meant to be brick headers or womething?
read 892 times
10/14/2011 2:04:55 PM (last edit: 10/14/2011 2:05:59 PM)
show user profile  Davious
I found this a good start for vray exterior processing.

Follow the link on the vid and join up for a free 1 hour tutorial on exterior lighting.

They also do an interior one.
http://www.youtube.com/watch?v=tDLAhCoa344

Are you using a vray camera? your shots almost look orthographic :)

" Difficult, yes. Impossible , no..."
read 881 times
10/14/2011 2:21:18 PM (last edit: 10/14/2011 2:22:05 PM)
show user profile  Chris123643
how about this for an idea... you send me the file, ill have a look at it and make a few simple changes. Keep your file as its not cheating, when i send it back you can see exactly the changes i made to improve it.


read 870 times
10/14/2011 2:53:36 PM (last edit: 10/14/2011 2:53:36 PM)
show user profile  rob@dynamic
mate, that would be awesome if you could. What ur email again, I seem to have deleted the last mail you sent me :-(


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read 865 times
10/14/2011 3:10:47 PM (last edit: 10/14/2011 3:10:47 PM)
 
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