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My First loft model
show user profile  tincan3d
I watched the video on how to make a screwdriver using a loft method.



I guess I need to learn how to map it properly now since it's basically one solid piece. at least i think it is.
read 730 times
4/1/2008 6:14:49 PM (last edit: 4/1/2008 6:14:49 PM)
show user profile  Poopsmith
ha, i have no idea how you did that. kinda cool though. And yes, everyone should learn to map.
3d 2d digital artist special effects poopsmith

read 726 times
4/1/2008 6:23:21 PM (last edit: 4/1/2008 6:23:21 PM)
show user profile  tincan3d
I know how to apply a map just not unwraps. if that's the proper term. this was easy but not fast. Basically you make a bunch of circles and a few rectangles. You create a spline line as a path and you use loft feature next to the boolean option (forget what its called.. its 2 options under geometry) and you use path and click on a circle, add a higher value to the path and keep clicking on the next circle creating a different shape and end up at the end with a rectangle. Hope that makes sense.
read 721 times
4/1/2008 6:41:16 PM (last edit: 4/1/2008 6:41:16 PM)
show user profile  Kajico
ok now learn to make something completely different using the same method



(\/) (°,,,°) (\/) Woop woop woop!




read 675 times
4/1/2008 11:30:10 PM (last edit: 4/1/2008 11:30:10 PM)
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