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Mudbox touch :o
show user profile  soontekk

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /

read 703 times
7/13/2012 7:28:57 AM (last edit: 7/13/2012 7:28:57 AM)
show user profile  dragopede
Your sig and its placement seem very appropriate.
read 698 times
7/13/2012 8:00:53 AM (last edit: 7/13/2012 8:00:53 AM)
show user profile  herfst1
I like the blending options at the end of the vid. Looks like it's got the power of PS which will save sooo much time. Does zbrush have that ability? I know I can paint layers, I've just never seen any blending functionality besides opacity.
read 690 times
7/13/2012 8:54:31 AM (last edit: 7/13/2012 8:54:31 AM)
show user profile  soontekk
lol drago

i have been using zbrush and have to admit i had more fun using mudbox
i regard my time with zbrush as failed and think ill revert to mudbox soon
pitty ad$k will make me pay with blood like they do with all their other softs
vampires they are...

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /

read 682 times
7/13/2012 9:41:34 AM (last edit: 7/13/2012 9:41:34 AM)
show user profile  Nik Clark
This looks great. I wish I had even a grain of talent to use it.

read 680 times
7/13/2012 9:43:27 AM (last edit: 7/13/2012 9:43:27 AM)
show user profile  Black Mariah
I want that display.

*looks at the price*

*changes underwear*

I still want that display.

I think it was Socrates who said... "I drank what?"

read 675 times
7/13/2012 9:54:58 AM (last edit: 7/13/2012 9:54:58 AM)
show user profile  K-tonne
that mudbox has better texturing capabilities than zb isn't anything new- ever since they introduced poly density independent stuff a couple of years ago- zb kinda compensates with the goZ connectivity to photoshop- not really a comparable compromise though
is this touch sensitive stuff going to make you a better sculptor? no
is a massive cintique going to make you a better sculptor? no- but it would be nice to have one :)

'i regard my time with zbrush as failed' this make me sad, any time sculpting with whatever programme or even in real life isn't wasted time imo

Website and Portfolio

read 651 times
7/13/2012 4:56:57 PM (last edit: 7/13/2012 4:57:17 PM)
show user profile  Mr_Stabby
that just looks really uncomfortable, i cant imagine working with that for more than 30 mins at a time

read 628 times
7/13/2012 7:34:41 PM (last edit: 7/13/2012 7:34:41 PM)
show user profile  soontekk
k-tonne, maybe i was a bit harsh. I don't considder my time wasted just that i was not succesful at incorporating zbrush into my prod pipeline in a way i enjoyed.
mud was a lot more intuitive and i might have to revert to it soon

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /

read 616 times
7/14/2012 2:45:30 AM (last edit: 7/14/2012 2:45:30 AM)
show user profile  Mr_Stabby
Imo for anything organic sculpting is the way to go, i cant imagine myself ever poly modeling another character model (well aside from the cage that is).

as for the cintiq.. i would much rather have this

read 614 times
7/14/2012 2:51:38 AM (last edit: 7/14/2012 2:51:38 AM)
show user profile  gogodr
I'm getting one of those at the end of the year.
The pre-order was like 60$

Hello there

beautiful ;3

read 604 times
7/14/2012 4:27:53 AM (last edit: 7/14/2012 4:27:53 AM)
show user profile  3joez
The workflow of the first video seems not to be comfortable and the pen lags. Agree with K, for the rest.
read 591 times
7/14/2012 8:48:22 AM (last edit: 7/14/2012 8:48:22 AM)
show user profile  advance-software
on the leap motion developer list so should hopefully get a devkit soon.

looking forwards to experimenting with it.
read 589 times
7/14/2012 8:49:50 AM (last edit: 7/14/2012 8:53:22 AM)
show user profile  soontekk
holy crap, those scifi screen thingies are finally here (minority report etc)

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /

read 568 times
7/14/2012 5:38:49 PM (last edit: 7/14/2012 5:38:49 PM)
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