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Movie background question
show user profile  CAD Monkey
Hi Chaps,

I'm working on a personal project and need a bit of help with my animation:
http://s29.photobucket.com/albums/c265/StewartSRi/?action=view¤t=Classroom_0001.mp4

As you can see, the background plane seems to give the impression that the entire building is rotating and makes me feel a bit sick! I have tried using a sphere with the background image mapped to it, but that doesn't work, I have tried using a curved plane with a bend modifier and that doesn't work :S I can't find any decent city type HDRi maps free, so I'm a bit stuffed. Do I have to link the background plane to something to stop this happening or is there something else that I am doing wrong?

Many thanks in advance as always.

Stewart


Today is a gift, and tomorrow is not a promise, so love life!



read 382 times
10/24/2011 9:52:32 AM (last edit: 10/24/2011 9:52:32 AM)
show user profile  DannyMax
how about using a cylinder , cut the top and bottom caps off and invert the faces of the side part and place you city bitmap on that. place this object round the outside of your buidling .




read 376 times
10/24/2011 10:27:01 AM (last edit: 10/24/2011 10:29:58 AM)
show user profile  CAD Monkey
Hi mate,

thanks, but I think that I did try that too. I can't understand what I've done that has inadvertantly caused this. It looks like it's animated on a boat or something :S

Do I need to rotate the environment or link it to the camera?

Cheers,

Stewart Today is a gift, and tomorrow is not a promise, so love life!



read 371 times
10/24/2011 10:32:33 AM (last edit: 10/24/2011 10:32:33 AM)
show user profile  horizon
Rotating the environment or linking it to the camera is precisely what you have NOT to do.

What do you mean by "I have tried using a sphere with the background image mapped to it, but that doesn't work"?
Which part doesn't work? Does it still rotate with the camera? It shouldn't

How did you set up your material for the sphere?


read 365 times
10/24/2011 11:00:19 AM (last edit: 10/24/2011 11:00:19 AM)
show user profile  CAD Monkey
Hi Horizon,

Cheers, linking to the camera did sound like a total bodge.

When I tried a sphere, I created it, flipped the polygons and then mapped my matte/shadow/reflection material to it. I made the sphere larger than the daylight system so that everything was self-contained, but iirc it didn't show up properly in the render nomatter what mapping I applied.

This is really beginning to do my head in! lol

Any ideas please?

Cheers,

Stewart Today is a gift, and tomorrow is not a promise, so love life!



read 363 times
10/24/2011 11:09:30 AM (last edit: 10/24/2011 11:09:30 AM)
show user profile  Mashedpot8er
Probably a stupid suggestion, but have you tried a self illuminating material ?




Cad Monkey


read 334 times
10/25/2011 12:27:50 AM (last edit: 10/25/2011 12:27:50 AM)
show user profile  CAD Monkey
I'm going to try that next matey.

I tried the sphere technique and it all mapped ok, but the background still moved when I played the animation - this is beginning to drive me nuts!! lol

Cheers,

Stewart


Today is a gift, and tomorrow is not a promise, so love life!



read 297 times
10/26/2011 1:54:55 PM (last edit: 10/26/2011 1:54:55 PM)
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