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Does anyone have a modle I can purchase rights to use for a few renders?
show user profile  bms85
Basically, I'm a web designer that does work for mostly local clients. I'm merging with another local business and we'd like to have a rough draft of our new site done by the end of the week. I don't have the time to make a model for myself; all the people models I have currently are of ex girlfriends and I'd rather not use them.

My question is does anyone have a model they think would look good in place of the wire frame in this mock up? Could be anything that would fit well? looking to spend $10-$20 for a single render.

see screen shot here

I have looked into turbo squid, and free ones. Most I can't justify the cost for a couple renders, of which only one will be used; the others are all in triangles and look horrible for wire frames.
read 725 times
3/22/2009 12:48:07 PM (last edit: 3/22/2009 1:46:46 PM)
show user profile  parkerfamily
the triangle ones are meant to be turbosmoothed you know. i downloaded one, and it came with a pdf that explained that. they come out in perfect quads.

read 715 times
3/22/2009 1:15:05 PM (last edit: 3/22/2009 1:15:37 PM)
show user profile  Stephen R.
as a fellow webartist, I would just like to point out that if you are going to advertise as a web DESIGNER, your web design shouldnt suck so badly. If your a web PROGRAMMER, then so be it, thats fine, but if your a web DESIGNER, suck it up and learn what ur doing before you go trying to advertise yoruself.

read 713 times
3/22/2009 1:15:46 PM (last edit: 3/22/2009 1:15:46 PM)
show user profile  bms85
Ok stephen r, First of all your remarks are not necessary! This work is the rough draft drawn up by my business partner who happens to be a SERVER guy! not a DESIGNER or PROGRAMMER. I am the lead designer and I happen to be too busy at the moment to work on any of this, hence why I'm asking for 3d work instead of doing it myself!

I am quite proud of his work, as a first design. I'd appreciate if you don't have crits other than you suck that you keep your rude comments to yourself!
read 705 times
3/22/2009 1:30:22 PM (last edit: 3/22/2009 1:30:22 PM)
show user profile  dd
psst can you scale down the image please. read the FAQ to see the size we aim for
thanks and enjoy your stay

read 693 times
3/22/2009 1:42:27 PM (last edit: 3/22/2009 1:42:27 PM)
show user profile  dd
thanks :)

read 681 times
3/22/2009 1:47:14 PM (last edit: 3/22/2009 1:47:14 PM)
show user profile  bms85
Sorry dd, I meant to link to it externally, not drag it in here.
read 680 times
3/22/2009 1:47:24 PM (last edit: 3/22/2009 1:47:24 PM)
show user profile  dd
tis ok mate now run along and play nice (also download c4d (demo) and look for the male body which ships with it )

read 678 times
3/22/2009 1:48:53 PM (last edit: 3/22/2009 1:48:53 PM)
show user profile  horizon
Why don't you try istockphoto or shutterstock for an already made render, I'm sure you'll find something that fits since you left the options quite open.

And it'll probably cost you even less than you offered, but I'm sure nobody will give you a good human model for only 20$

read 651 times
3/22/2009 2:26:24 PM (last edit: 3/22/2009 2:26:24 PM)
show user profile  Stephen R.
wasnt trying to be rude, just trying to keep you from putting yourself out there as a web designer with no design skills. If you have design skills and you're going to fix that before you put it out, then so be it, it was more a warning than a "you suck", sorry it came across that way.

If you need some pointers, look up grid theory for starters, then look up HCI (human computer interaction), usability, and mental models, as well as visual flow. Once you understand those and can implement them, apply them to your design, it will look 200% better. If you need some pointers feel free to message me or email me, Im more than happy to give you some of my spare time to explain some basics to you. You obviously have the photoshop and what not down, you just need to know the psychology behind it.

email: stephen dot 2E at gmail dot com

MSN: bryanconnery at hotmail dot com

again, sorry I came across as rude, Im just really to the point, comes across that way on the net mostly.

Here's a few pointers for you to start with:

1. Way too much dead space at the top of the page.

2. The image you have below the logo and nav is way too large, even if its an animated sequence in flash that advertises what you do, try to keep it small if it's at the top of the page, no more than 40-60px is really necessary for a mission statement or animated "what we do" bit. If its just a flat image, I'd say tear it down to a logo and text and be done with it.

3. Think of your website like a newspaper. Keep the most important parts of the website "above the fold", or on the part of the site users will see without having to scroll down the page. Don't waste valuable real estate at the top of your page unless you feel it will contribute more than anything else you could put in that space.

4. Keep visual elements small, and easily recognizable. For instance the JQuery image, it doesn't particularly seem to go with any of the text elements on the page, if you are going to have a larger visual element, make sure it is tied to text that is equally or more so substantial the visual element itself.

5. The icons at the bottom of the page would really serve you better at the top of the page as an easy visual reference to your viewers as to what you do and exactly what services you provide, and could also be links. As beautiful as they are at high res, shrink them down to like 120x120 or smaller, icons should be easy to read at small res's.

6. If you want an honest opinion of what people do and dont see in your design comp, check out and make a test of your own, its free, and then distribute the link so that others can take it. Basically it will show them your design comp for 5 seconds only, and then ask them what the top five things they remember about it are. It's a great way to make sure your visual flow is exactly what you want it to be and that the elements you want visitors to focus on is what's being pushed into the forefront of the site.

read 641 times
3/22/2009 2:44:31 PM (last edit: 3/22/2009 2:53:41 PM)
show user profile  horizon
Didn't he say he had nothing to do with that design?

read 631 times
3/22/2009 2:57:05 PM (last edit: 3/22/2009 2:57:05 PM)
show user profile  Stephen R.
"I am the lead designer"

If you're going to make a comment like that, you should at least be able to direct those beneath you to make the right changes in order for the end product to be acceptable, even if you never touch the work itself and do nothing but comment. It's called iterative design.

read 616 times
3/22/2009 3:09:31 PM (last edit: 3/22/2009 3:09:31 PM)
show user profile  Jimboliah
This may help you out:
Free and easy to make human models.

read 614 times
3/22/2009 3:13:03 PM (last edit: 3/22/2009 3:13:03 PM)
show user profile  bms85
Thank you for the apology Stephen R, It really did come across as rude, at least to me. I understand the concepts of web design well, and I understand where you are coming from; I make most of my money off clients who first found a designer that sucks. I will take a look at the links everyone has posted because as we all know the process of learning never ends. You do make valid points, but I think you missed the "this is a rough draft". The jquery image is just a placeholder showing there will be jquery elements there. Most likely a portfolio slide show.

As an example click here for an updated screen shot (again a very rough draft)

All I have done is change the background a bit, look at the HUGE change five mins made. Add something 3d standing in front of the "pane" as well as something on the "shelf" at the top (I didn't have the time to perfect) and you have a valid layout.

As for being able to direct those who are working on a project with me, I am fully capable. The layout is no-where near done. I just wanted something 3d that looked decent in the header piece.

I wasn't looking to buy a cheap model; I'm not here to insult the artists that do this great work, I was simply hoping someone had a great model of something they thought might look good sitting on their drive and jump at the opportunity to make an easy $20 from a render. I wouldn't even be opposed to crediting them for it while I'm using it. I don't want to spend hundreds on something I'll be replacing as soon as I get the time to do my own work.

Thanks horizon and jimboliah I'll look into those.
read 588 times
3/22/2009 4:11:54 PM (last edit: 3/22/2009 4:24:59 PM)
show user profile  Stephen R.
It will help you nail your layout and alignment if you do wireframes, even complex wireframes, instead of trying to organize visual elements, it takes the visual part of it out of the equation so when you go back in later, it looks good, but your judgement wasnt effected by the visual elements themselves.

For example I did this recently to show a client that I could do a quick turnaround, I did this in a few hours.


And the final comp:

it REALLY helps to do wireframes to line everything up and THEN worry about a comp, instead of trying to do everything at once. Just label large items in simple boxes so u know what will be there.

read 571 times
3/22/2009 4:43:56 PM (last edit: 3/22/2009 4:47:20 PM)
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