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how to modify mesh without stretching the texture?
show user profile  ppanda
After applying "Modify Mesh" then "Unwrap UV" and preparing the right texture, I'd like to reshape the mesh a little, move the vertices around, yet without any changes in the texture. When I move the verts around, the texture stretches. How do I disable that?
read 222 times
12/3/2011 10:28:59 PM (last edit: 12/3/2011 10:28:59 PM)
show user profile  Garp
Check the Preserve UVs option in the Edit Geometry rollout.




read 217 times
12/3/2011 10:54:24 PM (last edit: 12/3/2011 10:54:24 PM)
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