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Modelling lower part of a car (help)
show user profile  Gian92
Hello folks.

At this point:



how can I figure out the shape of the car body part highlighted in red?

Thanks
read 358 times
5/15/2013 11:18:45 AM (last edit: 5/15/2013 11:18:45 AM)
show user profile  herfst1
Photos will help. Blueprints are just the "rough" guide. Photo is king. Study the highlights of the photo. Also use camera match.
read 346 times
5/15/2013 11:26:16 AM (last edit: 5/15/2013 11:26:16 AM)
show user profile  Westcoast13
What he said. :)

Also, looks like you've got some funny polys in pleases there (wheelarches for example).


My Turbosquid Area

read 344 times
5/15/2013 11:35:18 AM (last edit: 5/15/2013 11:35:18 AM)
show user profile  Gian92
Thank you guys.

And yeah, I have to work on those clumsy polys :)

By the way, would you recommend me an intermediate-to-expert tutorial?
read 339 times
5/15/2013 12:11:11 PM (last edit: 5/15/2013 12:11:11 PM)
show user profile  herfst1
http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/creating-a-next-gen-video-game-hot-rod-the-complete-workflow-day-1/

read 333 times
5/15/2013 12:25:31 PM (last edit: 5/15/2013 12:25:31 PM)
show user profile  Westcoast13
Anyone know where Sangre's tutorial is? I modelled my TR6 using his method and that worked out well (if i do say so myself!) :)


My Turbosquid Area

read 329 times
5/15/2013 12:28:20 PM (last edit: 5/15/2013 12:28:20 PM)
show user profile  Gian92
Great, thanks
read 327 times
5/15/2013 12:32:56 PM (last edit: 5/15/2013 12:32:56 PM)
show user profile  herfst1
@WC, No but I can do one better.

1. helpers->camera match->CamPoint. (chuck some points on your car using blueprints as a guide).

2. alt+b->chuck a photo into your background. Always check the size of your photo and match the rendering size (F10) to get aspect ratio.

3. systems->camera match. Select a camPoint and put it on the corresponding point in the photo. Do for all. Then click Create Camera. Unfreeze FOV and click Modify Camera. You should aim for a Camera Error of less than 5%. If it's higher, you've placed your camPoints in the wrong spot.
read 326 times
5/15/2013 12:35:30 PM (last edit: 5/15/2013 12:35:59 PM)
show user profile  Westcoast13
BOOM!


My Turbosquid Area

read 321 times
5/15/2013 12:43:28 PM (last edit: 5/15/2013 12:43:28 PM)
show user profile  Gian92
Nice technique. I'll try it shortly
read 306 times
5/15/2013 2:05:14 PM (last edit: 5/15/2013 2:05:14 PM)
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