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modeling mash smoothing problem
show user profile  vladdddd
how would 1 go by solving this.. :/ ?



read 366 times
2/22/2012 5:57:27 PM (last edit: 2/22/2012 5:57:27 PM)
show user profile  herfst1

[edit] my way's quicker. K-tonne's is better. Way better.
read 350 times
2/22/2012 6:29:12 PM (last edit: 2/22/2012 6:30:47 PM)
show user profile  K-tonne
depending on the final shape you want i'd lose some of your suport edges and indent, target weld to get the geometry on the chamfered sides to look right under ms
i had a pop:


Website and Portfolio

read 349 times
2/22/2012 6:29:53 PM (last edit: 2/22/2012 6:29:53 PM)
show user profile  K-tonne
might want to deal with the massive ngons i overlooked lol
need coffee...

better solution- although i admit it might be too complex

Website and Portfolio

read 344 times
2/22/2012 6:33:40 PM (last edit: 2/22/2012 6:44:49 PM)
show user profile  herfst1
I see triangle's K-tonne. More coffee. :)
read 338 times
2/22/2012 6:50:32 PM (last edit: 2/22/2012 6:50:32 PM)
show user profile  K-tonne
the poles are on a flat bit so they don't affect the smoothing and the tri's aren't an ideal solution no, but on smoothing level 2 you can't tell the difference :) - the image is meshsmooth level 1
i'll get more coffee anyways

Website and Portfolio

read 334 times
2/22/2012 6:54:26 PM (last edit: 2/22/2012 6:54:26 PM)
show user profile  Dave
I hate people who hate triangles.

"I flew over Egypt once"

read 332 times
2/22/2012 7:05:38 PM (last edit: 2/22/2012 7:05:38 PM)
show user profile  3joez
I love the triangle.
read 325 times
2/22/2012 7:28:03 PM (last edit: 2/22/2012 7:28:03 PM)
show user profile  herfst1
I guess I'm a square.

[edit] maybe it's because I'm stuck in the Golden Triangle at the moment? Dunno. Will have to resolve my issues and become one with three.
read 320 times
2/22/2012 7:36:18 PM (last edit: 2/22/2012 7:44:28 PM)
show user profile  Paunescudanutz
The Bermuda Triangle is prty cool

Portfolio

<---~( Daniel )~--->


read 315 times
2/22/2012 7:53:05 PM (last edit: 2/22/2012 7:53:05 PM)
show user profile  vladdddd
thanks alot guys, briliant as usual :).. <3 mf

i ll give them a try see what works


read 288 times
2/23/2012 9:38:10 AM (last edit: 2/23/2012 9:38:10 AM)
show user profile  vladdddd
k-tone, the triangles actualy did make the smoothing look uneven but i did this and works great. i guess now the triangles are on the flat area of the model.

thanks alot everyone. this is actualy part of a simple logo model but that round corner on the outside and sarp on the inside was beyond me :)
http://imageshack.us/photo/my-images/408/corner2i.jpg/



read 285 times
2/23/2012 10:39:07 AM (last edit: 2/23/2012 10:39:59 AM)
show user profile  Sangre
Triangles are evil! Not as evil as texture seams though...
read 278 times
2/23/2012 10:59:53 AM (last edit: 2/23/2012 10:59:53 AM)
show user profile  vladdddd
i m thinking bermuda triangle..


read 273 times
2/23/2012 11:09:18 AM (last edit: 2/23/2012 11:09:18 AM)
show user profile  Sangre
Bermudas are cool but still evil. Love triangles are no good either...
read 269 times
2/23/2012 11:19:29 AM (last edit: 2/23/2012 11:19:29 AM)
 
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