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Modeling a building
show user profile  Kronos
Hi, I'm currently trying to model a sky scraper type building to be part of a futuristic cityscape, but I'm struggling to think of ways to add detail to it. What can I do to give it subtle details? I've got the roof pretty much how I want it, it's just the main body that lacks any detail. Are there any particular techniques when modelling buildings that can come in handy, I'm still fairly new to Max so I was hoping some of you guys could give me any pointers. Thanks.
read 621 times
3/29/2009 11:55:40 AM (last edit: 3/29/2009 11:55:40 AM)
show user profile  rob@dynamic
post some images to show what you've got so far. will be easier to give you pointers.


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3/29/2009 12:15:14 PM (last edit: 3/29/2009 12:15:14 PM)
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