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mirroring bones
show user profile  Rawashdeh_omar
Hi, Iam trying to build my first custom rig, however when I mirror bones using the "bone tools" the resulted bones dont have the same size!!! which miss up bones fins also orientation for the bones also differ. front become back and vise versa.

can any one share some tips to why is this happening or how to fix it!? thank you very much for your aid.


read 352 times
6/23/2015 12:08:15 PM (last edit: 6/23/2015 12:08:15 PM)
show user profile  herfst1
Click on bone editing tools (I set up my top menu to have "character" as one of the tabs, it's found there). There's a mirror bones button.

[edit] shit, sorry, didn't read your writing. Well if bone tools isn't working, then I'd suggest resetting xform. Though doing this will probably bugger up your rig. The path I'd take is deleting and starting again, making sure you don't have to scale. Rigs don't like being scaled.
read 335 times
6/23/2015 1:18:47 PM (last edit: 6/23/2015 1:20:28 PM)
show user profile  Rawashdeh_omar
@herfst1
thanx man, i see why my rig is acting wierd now, I scaled few bones yeah.
I unlinked the missed up bones and recreated them with smaller sizes from the beginning (not create then scale) then relinked them to my rig. I hope unlinking and linking new bones dont miss my rig too!

but yeah thanx for the help herfst1. I appreciate it.
read 332 times
6/23/2015 1:44:36 PM (last edit: 6/23/2015 1:44:36 PM)
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