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Mirror Rotating issue
show user profile  mamastoast
Hi, i recently started on the Joan of Arc tutorial since i've heard it should be rather good... so im at the face and it asks me to apply the mirror modifier as i did with the body... however, for some reason the mirrored side comes out rotated 15-20 degress to the right, does anyone have an idea what might cause this?
read 439 times
8/29/2009 1:57:20 PM (last edit: 8/29/2009 1:57:20 PM)
show user profile  markoid
See if centring the pivot point of the object before mirroring works (hierarchy tab > centre to object)

read 423 times
8/29/2009 5:37:37 PM (last edit: 8/29/2009 5:37:37 PM)
show user profile  LoyHogg
Yea, sounds like you have rotated the mesh at some stage. You will have to either align your pivot to 'world' (then center) or reset your x-form (utilities > Reset X-Form > Reset selected).
read 409 times
8/29/2009 8:48:06 PM (last edit: 8/29/2009 8:48:06 PM)
show user profile  mamastoast
well... im not sure about the wohle assingning the object and stuff, so i tried the reset xform - it did.. work kinda, the cloned side still appear slightly rotated (like 1 degree ) and the the mesh itself is rather messed up..
read 395 times
8/30/2009 2:49:35 AM (last edit: 8/30/2009 2:49:35 AM)
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