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I need to create two types of metal which you can see below. Both metals have a pattern on them that i need create within 3ds max using procedural maps.
The second metal has a rainbow effect on it as it has been flamed. Any ideas on how to create these 2 effects?
read 504 times
2/9/2009 8:58:25 AM (last edit: 2/9/2009 8:58:25 AM)
I love procedural maps. These are complex maps so you'll need to use the Composite material.
For the rainbow one I would start with a basic blue material as the Base Material.
In Material 1, I'd use a Planet material and with a tiny noise map in the opacity channel.
For the first material I'd play around a lot with mix opacity maps. Unfortunately I don't have a lot of ideas for that one.
read 466 times
2/9/2009 10:37:53 AM (last edit: 2/9/2009 10:37:53 AM)
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