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Mental ray - image samples not effecting render
I just opened up a project i started a while back which was a look into object destruction using ray fire and P-flow and i remember i messed around with a lot of render settings to get it to render semi fast for tests, but now it seems that the mental ray sample settings aren't affecting the scene
This image is at 1/64 min and 1/64 max yet it looks sharp as a tac :S
any ideas guys?
read 550 times
2/19/2009 4:54:11 PM (last edit: 2/19/2009 4:54:11 PM)
read 507 times
2/22/2009 2:28:59 AM (last edit: 2/22/2009 2:28:59 AM)
don't worry just figured it out for myself, i had the fast rasterizer for motion blur enabled which disables sample settings
read 503 times
2/22/2009 2:48:39 AM (last edit: 2/22/2009 2:48:39 AM)
Just as well because I can't see anything wrong with the image, lol. Is it scaled down?
read 494 times
2/22/2009 4:47:11 AM (last edit: 2/22/2009 4:47:11 AM)
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