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Mech object system and it's controllers, need help!!
show user profile  BRG#!
There's folowing object system: red cone, blue lifting object and green binding between cone and lift. All of this objects are connected with each other with the help of hinges (cicrcles on the picture).
The task is - evenly to lift cone to its vertical position moving lift only up and left (and then to return cone to horizontal position ). Cone is connected to the ground in a place marked with circle (it's his Pivot Point), so cone is rotation around this point.
Blue lift can be moved either up or left (and down-right on the wy back). So his trajectory is smthg like staircase.

Lift raises the cone through green binding, which is moving right-left round hinges and has certain max\min angle of deviation.

Please help me, how to do such an animation?! Perhaps I should bind moving parts and assign to some trajectories or ..? I have no idea in controllers, so don't know what to apply..

The pic is here:

read 1841 times
10/23/2007 2:43:51 PM (last edit: 10/23/2007 2:43:51 PM)
show user profile  mattymoose
This image is probably helpful to you:


read 1833 times
10/23/2007 2:54:08 PM (last edit: 10/23/2007 2:54:39 PM)
show user profile  mrgrotey
Ever get the feeling someone got a school assignment and is asking someone to do it for them?



read 1824 times
10/23/2007 3:06:48 PM (last edit: 10/23/2007 3:06:48 PM)
show user profile  Fusion_X
lol grotey thats the reason I started coming here, then i just liked the place so much i stayed. (shame i never did get to render that movie tho).

maybe its my ADHD but I can't understand what your asking.
Photo Sharing and Video Hosting at Photobucket

read 1807 times
10/23/2007 3:39:08 PM (last edit: 10/23/2007 3:39:08 PM)
show user profile  mrgrotey
You know what after that cynical comment I fancied doing it anyway :)

Heres a quick video to show you... http://screencast.com/t/uWQmwck9

All you have to remember is to change the pivot points of the red triangle to the center of the circle on the left, and change the pivot point of the yellow rectangle to the center of the circle above it.

then you link them in order as shown then select the highest circle then go animation-->IK solvers-->HI Solver and click on the left circle, then thats it! done!



read 1805 times
10/23/2007 3:40:29 PM (last edit: 10/23/2007 3:41:37 PM)
show user profile  Holywar
grotey, i remember reading somewhere on this forums, that you do not have a job in 3d. if this is the case, your the smartest stupid dude i know.
read 1787 times
10/23/2007 5:13:31 PM (last edit: 10/23/2007 5:13:31 PM)
show user profile  mrgrotey
lol ummm...thanks? yeah i should get a 3d job :)

hope they come back :(



read 1766 times
10/24/2007 2:41:24 AM (last edit: 10/24/2007 2:44:15 AM)
show user profile  BRG#!
Big thanks for the answers, now going to try :))

btw: it's not a school task.. I just simplified the model, during my attemts to make it work :)
read 1752 times
10/24/2007 6:46:14 AM (last edit: 10/24/2007 6:46:14 AM)
show user profile  BRG#!
Oh, it works!!! :)))
Thank you for the answers..the solution is so simple and cool :))))


read 1745 times
10/24/2007 7:18:01 AM (last edit: 10/24/2007 7:18:01 AM)
show user profile  mrgrotey
Glad to help :)



read 1742 times
10/24/2007 7:20:45 AM (last edit: 10/25/2007 3:54:58 PM)
show user profile  BRG#!
Sooo... the result is - simplified control over this nice system, and me having not that much of headache ;)

Pic:

read 1715 times
10/25/2007 3:45:54 PM (last edit: 10/25/2007 3:45:54 PM)
show user profile  mattymoose
your pic is invisible buddy


read 1700 times
10/25/2007 3:57:22 PM (last edit: 10/25/2007 3:57:22 PM)
show user profile  mrgrotey
here i uploaded to photobucket for you, your site doesnt seem to like direct linking

havent got a shaded view have you? cant really tell whats going on. although due to the lack of mesh lines, it does seem to be a spline drawing



read 1697 times
10/25/2007 3:58:10 PM (last edit: 10/25/2007 4:01:36 PM)
show user profile  BRG#!
Thanks :)
Heh ^_^ the view was set to "bounding box" :)

There's nothing to be proud of, I just needed an animation to support IT based learning in rigging works and arrangement :)
So that part:


ps: Sorry, that I had to blur :)

read 1675 times
10/26/2007 3:18:51 PM (last edit: 10/26/2007 3:23:13 PM)
show user profile  npcph
when should we tell him what grotey charges for the mini tutorials?

read 1662 times
10/26/2007 3:38:36 PM (last edit: 10/26/2007 3:38:36 PM)
 
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