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More MAXScript (Texture/Bitmap map channels)
show user profile  Dave
Me again!
I'm trying to access the Coordinates section of a Bitmap material, but the Listener isn't throwing anything back and all searches have revealed that I simply have no idea what I'm doing. Just in case it's a little too early for words without pictures, here's what I'm trying to access in script:

And, because I keep asking non-arty questions, I have a script to share! This bad boy will re-name multi/sub-object materials to the material roots name + a number.

"I flew over Egypt once"

read 2179 times
11/22/2011 11:59:28 AM (last edit: 11/22/2011 11:59:28 AM)
show user profile  Nik Clark
Is it "coords.mappingType" that you should be using?

read 2172 times
11/22/2011 12:02:33 PM (last edit: 11/22/2011 12:02:33 PM)
show user profile  Garp
Oh! A 'code' window!

Look in the reference under
MAXScript Language Reference > 3ds Max Objects > TextureMap : Material > TextureMap Shared Classes > UVGenClass : Material
Everything you asked should be there.

read 2165 times
11/22/2011 12:19:29 PM (last edit: 11/22/2011 12:20:54 PM)
show user profile  Dave
Cheers fellas, sorry for slow response. Network has been down all day today. I'll look into that shizzle.

"I flew over Egypt once"

read 2146 times
11/22/2011 5:12:12 PM (last edit: 11/22/2011 5:12:12 PM)
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