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MaxScript: Object to Spline?
show user profile  Stianbl
Hi guys,
I was wondering if there where any scripts out there who could take a selection of objects and make splines out of them?

So, if you've got a long cylinder you'd end up with an additional separate spline in the middle of this cylinder.

Don't know if this is possible or not, but I had to ask :)

Hope you guys are all good! And thanks for any information on this :)

read 1249 times
2/1/2011 8:43:26 AM (last edit: 2/1/2011 8:43:26 AM)
show user profile  Garp
Do you mean like shape from edges?

read 1247 times
2/1/2011 9:52:34 AM (last edit: 2/1/2011 9:52:34 AM)
show user profile  Stianbl
Well.. More like a shape from the center of the object.

So if I've got a tube, I'd like to create a spline that runs through the center of it :)
Also, to save time I'd like to be able to select multiple objects and cycle through them all.

Thanks :)

read 1242 times
2/1/2011 9:59:51 AM (last edit: 2/1/2011 9:59:51 AM)
show user profile  Stianbl
I think this might be a bit difficult to do. Or maybe not possible at all.

So I'll just stick to selecting an edge and "create spline" for now :)
But thanks mate :)

read 1241 times
2/1/2011 10:01:41 AM (last edit: 2/1/2011 10:01:41 AM)
show user profile  Garp
ok :)

read 1239 times
2/1/2011 10:21:44 AM (last edit: 2/1/2011 10:21:44 AM)
show user profile  Sir_Manfred
1. create splines from edges
2. select loop of points and scale down to center of object, repeat along the object
3. delete all excessive splines

that should be scriptable, no?

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read 1236 times
2/1/2011 10:25:16 AM (last edit: 2/1/2011 10:28:15 AM)
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