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Max vs Maya?
show user profile  Nolan
Ok I think the title is a little mis-leading but it was all i could think of. Next year I am going to be a freshmen in college (yay!). I have been working with 3DS Max and I absolutely love the program and all you can do with it. I have some classes in 3d animation and design BUT instead of using 3DS Max they use Maya. So whats the difference? They are both made by Autodesk. The only people I know who model seriously use 3DS Max all though I dont know many people who model seriously.

read 831 times
6/22/2011 9:53:21 PM (last edit: 6/22/2011 9:53:21 PM)
show user profile  advance-software
vs. Softimage vs Blender vs Cinema4D.
read 824 times
6/22/2011 9:55:18 PM (last edit: 6/22/2011 9:55:18 PM)
show user profile  Dr. Jim
I really want to learn to driving school only used Fords. Yet my buddies all drive Chevy' whats the difference?

Get it?
read 819 times
6/22/2011 9:58:18 PM (last edit: 6/22/2011 9:58:18 PM)
show user profile  Joey Parker Jr.
I don't get it. Is Ford Max or Maya?
 photo 2012-sig_small3_zpsbd114b69.png

read 817 times
6/22/2011 9:59:07 PM (last edit: 6/22/2011 9:59:07 PM)
show user profile  Nik Clark
^ The above fills my heart with joy. I love you, Maxforums.

Quite a few animation houses use Maya. Some places build stuff in Max, and animate it in Maya. Both are capable of pretty much the same thing, they just do it a little differently. Softimage is also used by quite a few places. I could not advise on which to learn. You will ultimately need to learn more than one package, as you move between animation contracts. My brother has been an animator for a long time, and he's had to learn Max, Maya and Softimage. I believe he has to use Maya a bit more than the others in the past.

Perhaps somebody with more knowledge than I can explain this properly.

read 815 times
6/22/2011 9:59:29 PM (last edit: 6/22/2011 10:00:53 PM)
show user profile  npcph
I still think we should go back to claymation

read 802 times
6/22/2011 10:04:58 PM (last edit: 6/22/2011 10:04:58 PM)
show user profile  Nolan
Ok so essentially they are all built for the same purpose but since they are programs they all do it a little differently. (Like in CAD programs there is Solidworks, AutoCAD, Inventor, and so on...) Then why would Autodesk sell both 3DS Max and Maya?
read 800 times
6/22/2011 10:05:13 PM (last edit: 6/22/2011 10:05:13 PM)
show user profile  advance-software
1. yes
2. because they can

they bought max first, then maya then softimage. they sell licenses to all three products.
read 798 times
6/22/2011 10:06:07 PM (last edit: 6/22/2011 10:07:41 PM)
show user profile  Dr. Jim
...they bought it BACK.....

Why does General Motors make/sell: Chevy, Buick, Oldsmobile, Saab, Saturn, Cadillac....etc..etc.?

read 786 times
6/22/2011 10:11:38 PM (last edit: 6/22/2011 10:13:25 PM)
show user profile  Nik Clark
The first time I used Softimage, it was on a BBC-owned Silicon Graphics machine the size of a refrigerator. The computer cost over 100k and a one year license for Softimage was more than 10k. How times have changed.

Microsoft owned Softimage for a while, I think I remember.

read 779 times
6/22/2011 10:15:34 PM (last edit: 6/22/2011 10:16:54 PM)
show user profile  advance-software
yup - its done the rounds. We ran SI on SGI workstations at Psygnosis too.
read 774 times
6/22/2011 10:18:15 PM (last edit: 6/22/2011 10:18:15 PM)
show user profile  npcph
I think that autodesk was the original publisher of max way back on the dos system (still have the dos disks sitting on my shelf) but not the creater of it. And Maya was bought by Autodesk a few years ago.

the reason to have both is that they both have their share of the market already and getting rid of one would not mean the other would increase by the same number that you lost. You would end up loosing a portion to other software programs so might as well as keep both and all of the market that you already control. And it seems that once someone has learned one particulat software, they tend to stick with that one. You get comfortable and the learning curve to switch is more of a head ache then just using what you have.

read 773 times
6/22/2011 10:18:33 PM (last edit: 6/22/2011 10:19:17 PM)
show user profile  Nik Clark
Noobs. It was CAD-3D by Antic, back in my day on an Atari-ST.

read 757 times
6/22/2011 10:22:54 PM (last edit: 6/22/2011 10:35:54 PM)
show user profile  Nolan
My first console was an SNES...
read 738 times
6/22/2011 10:45:34 PM (last edit: 6/22/2011 10:45:34 PM)
show user profile  Nik Clark
Blimey. Mine was a VCS-2600!

read 735 times
6/22/2011 10:47:09 PM (last edit: 6/22/2011 10:47:09 PM)
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