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Max and May users interface
show user profile  LongTimeNoSee
I've used max extensively years ago and have just acquired Maya.

I've noticed the transparent shading in the viewport for modeling (in front of a reference image) works very well in Maya. Truthfully, I've just noticed this in tutorials.

I'm certain that Max can do as good of a job...or can it?

I applied a material with the opacity cranked low but of course, it's appears speckled and messy.

Any advice on a nice schmoooove looking partially opaque shade in the viewport for modelling in Max?

ps. Trying to brush my skills and learn Maya at the same time.
read 379 times
6/21/2015 3:57:11 PM (last edit: 6/21/2015 3:57:11 PM)
show user profile  9krausec
Just make a material, animate the opacity on the timeline (so you can scrub between 100% and 0% opacity) and go to town?

That's what I've always done in 3ds and it seemed to do the trick.

- Portfolio-

read 377 times
6/21/2015 4:01:41 PM (last edit: 6/21/2015 4:01:41 PM)
show user profile  LongTimeNoSee
It just doesn't look as good as Maya.

Maybe my video card settings are different for Max?

read 369 times
6/21/2015 4:22:34 PM (last edit: 6/21/2015 4:22:34 PM)
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