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Material mapping
show user profile  sailor
Can anyone tell me.. Is it possible to map a texture along a loft path for the creation of paving bands, curbs, road lines etc. I'm using maental ray renderer. Thanks
read 431 times
3/9/2009 3:17:37 AM (last edit: 3/9/2009 3:17:37 AM)
show user profile  flyboy9999
It's not possible in the way you think it should be done.
It' s not so clear by what you mean....
You can first make a good texture in Photoshop and then apply it to your "road- objects"

If you want to have a curved road, you could map your texture to a plane and use a spline to deform the road (pathdeform)

Mental ray renderer has nothing to do with this, since this will be your output renderer.

read 409 times
3/9/2009 7:11:18 AM (last edit: 3/9/2009 7:11:18 AM)
show user profile  K-tonne
if you're on 2009 check out the mapping tutorial here:

Website and Portfolio

read 405 times
3/9/2009 7:16:41 AM (last edit: 3/9/2009 7:16:41 AM)
show user profile  threedee
Go to Max Help, Index, type in Loft Compound Object and the image on the page looks like what you are looking for.

read 387 times
3/9/2009 12:58:31 PM (last edit: 3/9/2009 12:58:31 PM)
show user profile  advance-software
Wouldn't texture tiling do this if you get the scale factor right ?
(Obviously, you'll need to use a tilable texture)
read 384 times
3/9/2009 12:59:50 PM (last edit: 3/9/2009 1:00:29 PM)
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