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Material help,
show user profile  MrCaseStudy
Hi guys i wanted to add a label on my bottle, but i also wanted to add an arch and design material to the bottle as well, i wanted the label overlap the bottle material but i just cant get the label to do this, anyone got any ideas?
read 328 times
7/24/2012 7:29:03 PM (last edit: 7/24/2012 7:29:03 PM)
show user profile  ccampbell
this for animation or still? If still just use a plane and map the plane.

$Entrepreneur = if((Designer + Engineer)*Programmer){Problem Solver};

read 315 times
7/24/2012 8:18:03 PM (last edit: 7/24/2012 8:18:03 PM)
show user profile  MrCaseStudy
its for animation
read 307 times
7/24/2012 9:16:31 PM (last edit: 7/24/2012 9:16:31 PM)
show user profile  ccampbell
Try using a blend material with the arch and design material in slot 1 and standard material in slot 2 and add a diffuse map. Add an alpha map to the Mask slot 3 and adjust parameters as necessary. Here is a bad example you should not try to recreate.
Material is Arch and Design Thin glass with and a standard material with a defuse map

$Entrepreneur = if((Designer + Engineer)*Programmer){Problem Solver};

read 293 times
7/25/2012 1:47:37 AM (last edit: 7/25/2012 1:49:06 AM)
show user profile  digital3ds
you could also just unwrap it and use a spec map negating the shininess from where your label is
- Mike Sawicki

read 279 times
7/25/2012 7:07:09 AM (last edit: 7/25/2012 7:07:09 AM)
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