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material and export problem
show user profile  wvdeerhunter
I am exporting a model into a game application in .j3d format.
Planes with one single segment export and map just fine. However, on multiple segmented planes, although they look fine in the render, after export end up tiling my texture on each face individually, not the plane as a whole (forgive my lack of proper terminology...I am a newbie).

Is my problem in a Max setting or the export filter? Any guesses?

Note below image after export


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1/20/2009 10:02:49 AM (last edit: 1/20/2009 10:23:34 AM)
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