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MassFX help
show user profile  magarlick
I wonder if anybody can help with this scene, please.

https://www.dropbox.com/s/rojma0ptzwxayzr/Shell09.max?dl=0

Basically I'm trying to simulate a spherical shell exploding form the inside, with the fragments flying outwards. I've created the shell and set it to dynamic in MassFX. I've collided this with a smaller sphere from the concave side, set to kinematic. It sort of works by the various bits fly off far too quickly. I'm looking for a very slow, gradual explosion. What am I doing wrong? How can I slow this right down?

Also many of the bits that fly off have to me what seem to be unphysical paths. They should just fly off in a straight line but they seem to orbit a point outside their surface. The pivots are all centred on them so I don't get it.

Any help appreciated.

Cheers.
-------

DR MARK A. GARLICK, Director
Mark Garlick Words and Pictures Ltd http://www.markgarlick.com/
http://www.space-art.co.uk/
https://www.youtube.com/user/magarlick
read 234 times
7/20/2017 9:02:48 PM (last edit: 7/20/2017 9:02:48 PM)
show user profile  donvella
try rayfire, its free and its perfect for this. Massfx is flakey at best - depending on what version of max certain components work fine, then stop working for no apparent reason. Then i switch back to an older version of 3dsmax and those componenets work fine, then others dont etc.
http://rayfirestudios.com/








read 227 times
7/21/2017 12:50:35 AM (last edit: 7/21/2017 12:50:35 AM)
show user profile  3joez
Nice!
read 218 times
7/21/2017 9:38:51 AM (last edit: 7/21/2017 9:38:51 AM)
show user profile  magarlick
Thank you, domvella, that does look excellent. But it's not free.
-------

DR MARK A. GARLICK, Director
Mark Garlick Words and Pictures Ltd http://www.markgarlick.com/
http://www.space-art.co.uk/
https://www.youtube.com/user/magarlick
read 215 times
7/21/2017 10:34:09 AM (last edit: 7/21/2017 10:34:09 AM)
show user profile  donvella
oh its free.

only if you want rebars you pay money... you can re-sim to create 'rebars' if you really need them, 90% of the time you wont.

However if you do start to require them (you will be using it alot in that case), then id say its worth the upgrade.

I also compare time spent vs results. Massfx the time you will spend debugging is almost directly worth the money for a simple plugin that actually does what it says. Its free to use anyway, give it a shot let us know your experience, or if you find something else share :)




read 176 times
7/24/2017 1:13:54 AM (last edit: 7/24/2017 1:15:26 AM)
show user profile  magarlick
Thanks, Donvella. I've used it for a couple of days now. It's superb. Way better than Mass(ivefail)FX
-------

DR MARK A. GARLICK, Director
Mark Garlick Words and Pictures Ltd http://www.markgarlick.com/
http://www.space-art.co.uk/
https://www.youtube.com/user/magarlick
read 164 times
7/24/2017 7:42:11 PM (last edit: 7/24/2017 7:42:11 PM)
show user profile  donvella
good to hear :) its great when a plugin is enjoyable... rather than completely unpredictable :D




read 160 times
7/25/2017 1:10:13 AM (last edit: 7/25/2017 1:10:13 AM)
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