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Masking reflection in Arch & Design material.....
show user profile  HANZZ
Using max 2013.
I really don't see where to add a map in order to mask reflections on the Arch & Design material, but I do it all the time with standard material. If anyone knows, please elaborate.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

read 330 times
3/17/2017 7:52:20 AM (last edit: 3/17/2017 7:52:20 AM)
show user profile  HANZZ
Come on, someone here has to know.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

read 296 times
3/19/2017 2:55:37 AM (last edit: 3/19/2017 2:55:37 AM)
show user profile  mike_renouf
I think it's just the Reflection color slot:

Reflectivity Map photo Capture.jpg

If you put a black and white map in there, white is reflective and black is non-reflective. Is that what you're after?




read 259 times
3/21/2017 1:52:19 PM (last edit: 3/21/2017 1:52:55 PM)
show user profile  HANZZ
It might be. Thanks for that. I have zero familiarity with Arch&Design material, or the more sophisticated lighting methods (photometric et al) Thanks for the guidance.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

read 250 times
3/21/2017 4:54:18 PM (last edit: 3/21/2017 4:54:18 PM)
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