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map and diffuse color problem
show user profile  tom_curitiba
I made a screen shot:
I have a map material on the front box with the same yellow as the diffuse color on the back box, but they look different on the render..
The 2 materials are really same, same diffuse, same specular level, etc..only 1 has a map and the other not.
the front box has a unwrap UVW modifier but I dont know if it could be a reason of the color difference..
Any idea?
thanks :-)
read 295 times
1/16/2014 11:07:54 AM (last edit: 1/16/2014 11:07:54 AM)
show user profile  Dave
Apply the same material to both.
Problem still present = Lighting or mesh issue.
Problem gone = Material issue.

If it's a material issue, and I'm leaning that way, post screens of the two materials if you're still 100% certain that they should be identical. I tried re-creating the issue, but I failed.

"I flew over Egypt once"

read 270 times
1/17/2014 12:31:05 AM (last edit: 1/17/2014 12:31:05 AM)
show user profile  tom_curitiba
Hi Dave,
thanks for your answer,
you're right, it is a material issue.
After searching left and right, make trials, etc..I finally gave up on it and assigned to everything a map! ;-)
But I think it could have been from the RGB I assigned in Illustrator, I had a message like "color not possible for printing", I guess Illustrator changed my RGB settings when exporting the .jpg and caused that hue difference in max at the end..
read 252 times
1/17/2014 6:39:31 PM (last edit: 1/17/2014 6:39:31 PM)
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