| Living Room |
del3d |
Very nice! Bit of GI artifacts going on behind the TV and speaker..
read 558 times 2/4/2010 3:04:18 PM (last edit: 2/4/2010 3:04:18 PM)
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Westcoast13 |
Out of interest, is that camera 'inside' the room? I find i need to place cameras out of the actual room to get the right angle/perspective. I asked a question about it here, but no one answered. :(

My Turbosquid Area
read 550 times 2/4/2010 3:14:42 PM (last edit: 2/4/2010 3:14:42 PM)
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albongino |
Nice work!
@ wc:I place my camera outside a given room sometimes to get my angle right, it works for me..
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read 530 times 2/4/2010 4:31:08 PM (last edit: 2/4/2010 4:31:08 PM)
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roccodiablo |
Well, the camera is inside the room but I extended the room towards the camera so it sat inside. Not sure why I just didn't make that wall invisible to camera. I think I'll try that actually as maybe that might help with the artifacts if the room is smaller. The settings were reasonably high.
I'll give that a go tomorrow.
Thanks albongino & del3d. I'll post up again if I get some improvement on the artifacts
read 522 times 2/4/2010 5:03:22 PM (last edit: 2/4/2010 5:03:22 PM)
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Westcoast13 |
Cheers albongino, thats what i do too.
Rocco, that will probably give you a slightly different lighting, should work well.

My Turbosquid Area
read 513 times 2/4/2010 5:32:05 PM (last edit: 2/4/2010 5:32:05 PM)
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del3d |
I looked at the render today again and like it a lot. It's one of the more pleasing renders I've seen recently. Very natural.
read 478 times 2/5/2010 9:22:50 PM (last edit: 2/5/2010 9:22:50 PM)
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Westcoast13 |
I have to agree, i just did that too and it is a great render. Nice one mate. :)

My Turbosquid Area
read 435 times 2/6/2010 4:16:14 PM (last edit: 2/6/2010 4:16:14 PM)
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Davious |
yes it's a great image.
Did you put a bump on the records? seem a bit flat to me.
" Difficult, yes. Impossible , no..."
read 417 times 2/6/2010 6:36:01 PM (last edit: 2/6/2010 6:36:01 PM)
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roccodiablo |
Thanks a lot for the kind words chaps!
Davious, I tried upping the bump on the records but it didn't do a lot. I used a low res image instead of using a photo of the existing records. That's my problem I reckon.
I've done another render with the camera outside the room. I lowered the samples & bounces and it still put more light in the room so it did make a fair bit of difference.
read 378 times 2/8/2010 6:54:43 PM (last edit: 2/8/2010 6:54:43 PM)
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roccodiablo |
I think I prefer this one
read 365 times 2/8/2010 7:05:08 PM (last edit: 2/8/2010 7:05:08 PM)
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