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Linear Workflow doubt.
show user profile  thunderdudesurya
guys i swear to god i would have not known the things that i know now after joining maxforums.
here's my doubt,when we customize 3d max gamma to 2.2 and in the material editor when importing a bitmap we override the gamma buy 2.2,but what about the materials in which we use diffuse
colors? i usually chose colors from the photpshop colour pallet to select colors then enter the RGB values in the 3dmax diffuse color pallet,but they don't appear to be the same since ive changed the gamma setting in max.how do i get the gamma right for my diffuse colors?


read 680 times
8/9/2009 8:40:16 AM (last edit: 8/9/2009 8:40:16 AM)
show user profile  Undersky
You have the Color Correction map for that. If you check "Advanced" in it you'll get a Gamma value set to 1.0. Put it down to 0,454 and paste your color into the color slot.

You can do that with bitmaps aswell if you don't want to enable the correction in Preferences.


Fjant.se
Demo reel, 2010
read 664 times
8/9/2009 9:31:49 AM (last edit: 8/9/2009 9:31:49 AM)
show user profile  thunderdudesurya
woo!! thanks for replying but what you replied went straight over my head.. :-(


read 651 times
8/9/2009 10:36:05 AM (last edit: 8/9/2009 10:36:05 AM)
show user profile  Garp
I think Undersky means the ColorCorrect plugin by Cuneyt Ozdas.
http://cuneytozdas.com/software/3dsmax
Download and install the appropriate version to get a new map available in the editor (plus its help file).
This plugin is so useful that one tends to forget that it doesn't ship with max by default.




read 638 times
8/9/2009 11:42:05 AM (last edit: 8/9/2009 11:42:21 AM)
show user profile  thunderdudesurya
woo!! thanks Garp that helped,ive got to google stuff for max,nice plugin,thanks a lot. cheers


read 595 times
8/10/2009 12:41:10 AM (last edit: 8/10/2009 12:41:10 AM)
show user profile  TimTamFin
@Garp: They've added color correct map in version 2009 (might be 2008 I can't remember which)
Rgds,
Timo

read 585 times
8/10/2009 1:13:35 AM (last edit: 8/10/2009 1:13:35 AM)
show user profile  Garp
That's good news :)
Thanks Timo.




read 567 times
8/10/2009 10:00:58 AM (last edit: 8/10/2009 10:00:58 AM)
show user profile  Error404
I believe you can set in the gamma options of Max, to have the gamma affect the input maps.

www.DanielBuck.net - www.DNSFail.com

read 544 times
8/10/2009 5:35:38 PM (last edit: 8/10/2009 5:35:38 PM)
show user profile  Undersky
Well, in fact I didn't mean the ColorCorrect map, but the Color Correction map =) The main reason is that it ships with max, so if you open up old projects you don't have to worry about if the plugin is avalible or not. Can be a bitch if you have a whole farm without the ColorCorrect plugin.

Error, that's what he did, but this was regarding ordinary colors.

There are some color picker plugins that'll take gamma into consideration so you can get the correct color directly though.


Fjant.se
Demo reel, 2010
read 526 times
8/11/2009 2:06:07 AM (last edit: 8/11/2009 2:06:07 AM)
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