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the right amount of lighting but window is over exposed
show user profile  debodeebs
how to you guys deal with an over exposed area when everywhere else is lit perfect? but keeping it in linear ect.
read 370 times
7/12/2014 12:36:31 AM (last edit: 7/12/2014 12:37:01 AM)
show user profile  Mr_Stabby
need to be more specific, could be your gi setup or lighting or a material or whatever

read 350 times
7/12/2014 2:57:11 AM (last edit: 7/12/2014 2:57:11 AM)
show user profile  RedStar
Did you try using Exponential under color mapping? From what I rear that is what its somewhat intended to do. Never tried though.
read 348 times
7/12/2014 4:18:47 AM (last edit: 7/12/2014 4:18:47 AM)
show user profile  ScotlandDave
Other option is half exposure but double the number of bounces..


Website | Blog | Contact | Vimeo

read 346 times
7/12/2014 4:24:57 AM (last edit: 7/12/2014 4:24:57 AM)
show user profile  IBENEZ21
Like RedStar said. Use one of the tonemappers, I like reinhard, but whichever works good for you.

Also, if this is an interior, try putting blinds or curtains in the windows to even out the lighting a bit.
Photobucket

http://www.thunderhead3d.com

read 334 times
7/12/2014 6:59:49 AM (last edit: 7/12/2014 6:59:49 AM)
show user profile  debodeebs
thanks guys, its just the reflections through the kitchen worktop near the window
read 327 times
7/12/2014 11:13:27 AM (last edit: 7/12/2014 11:13:27 AM)
show user profile  RedStar
Easy fix then, lower reflection value :D
read 313 times
7/12/2014 5:03:23 PM (last edit: 7/12/2014 5:03:23 PM)
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