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why is the lighting in vray rt different to the actual vray render?
just has the most stunning lighting when testing in rt but as soon as i change to production render the lighting has gone. any ideas?
read 623 times
7/15/2013 5:44:33 PM (last edit: 7/15/2013 5:44:33 PM)
different in what way? Could you post up what the two renders look like? If not, could you describe a bit more detail of the differences? Is it possibly a gamma/SRGB difference?
read 603 times
7/15/2013 7:28:46 PM (last edit: 7/15/2013 7:29:32 PM)
That reminds me, I want to make my model better. Does anyone have any suggestions?
read 599 times
7/15/2013 7:35:29 PM (last edit: 7/15/2013 7:35:29 PM)
herfst1 is that sarcasm i smell :)
@error404 it had something to do with window light set as portal and vray rt dont support portal lights so it reverts the vray light back to its default with its multiplier at 30 but still not as ood as what it previewed lol
read 592 times
7/15/2013 8:33:43 PM (last edit: 7/15/2013 8:33:43 PM)
could be a bug, post up on the chaos forums :)
read 563 times
7/16/2013 6:57:47 AM (last edit: 7/16/2013 6:57:47 AM)
vray is biased, rt is not biased. Also afaik you can turn the bias off on the cpu renderer but it still analytical as opposed to brute force meaning you get attention on different things in the short run. They should even out in the long run though.
read 535 times
7/16/2013 6:45:45 PM (last edit: 7/16/2013 6:45:45 PM)
I think the difference of biased and unbiased would not be that dramatic, it sounds like the problem is a big change, "the lighting has gone" sounds significant.
read 517 times
7/17/2013 12:44:55 AM (last edit: 7/17/2013 12:44:55 AM)
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