Forum Groups
  All forums
    Help & Feedback
      Work in progress
      Finished Art
      Non-Max related

Maxunderground news unavailable

First page  Go to the previous page   [01]  [02]  [03]  [04]  [05]  [06]  Go to the next page  Last page
Let's learn Blunder.
show user profile  LionDebt
Figured it's about time to give good old Blender another shot. Going to be learning it over the next few weeks - and judging by a few comments on facebox, others are interested too. Thought I would pre-emptively drop this thread down, so, if any of you are already experienced with Blender, make yourselves known. If not, I'll just be randomly posting tutorials, stuff I've worked out, and annoyances in here.
read 1640 times
5/31/2013 12:06:19 PM (last edit: 5/31/2013 12:06:19 PM)
show user profile  BishBashRoss
Great stuff. I'll be following along and chipping in where possible.

read 1633 times
5/31/2013 12:07:43 PM (last edit: 5/31/2013 12:07:43 PM)
show user profile  Nik Clark
Please let me be part of this. Every few months I download it, and fail miserably. All tips and tricks for somebody who knows max would be appreciated!

The only tip I have it to use the Max interaction preset. It makes it slightly less maddening.

What the heck do all those buttons and switches do? Blunder is infuriating!

(but I want to learn it)

read 1621 times
5/31/2013 12:13:28 PM (last edit: 5/31/2013 12:13:28 PM)
show user profile  Vpokunoff
I have been using blender for a few months now. Mostly for game development. Max is too expensive for me to own personally.

Transition from max to blender was a pain. (this was my second try) But now I feel like home in blender and I really like it.

I can suggest you to use blender cookie tutorials. I think those are really good tuts and 10 dollars per month is not much to sacrifice. ( you can download the videos)

But good luck to you :)
read 1616 times
5/31/2013 12:22:56 PM (last edit: 5/31/2013 12:22:56 PM)
show user profile  Westcoast13
Good idea for a thread mate! I will keep an eye on this one as i'm in the early stages of picking it up too.

My Turbosquid Area

read 1603 times
5/31/2013 12:41:03 PM (last edit: 5/31/2013 12:41:03 PM)
show user profile  Sir_Manfred
I'll follow this thread

Visit my Portfolio

read 1586 times
5/31/2013 1:40:08 PM (last edit: 5/31/2013 1:40:08 PM)
show user profile  FX
Same as Nik, installed Blender, made it look like Max & clicked around for a bit, made a box got annoyed with the navigation ...exit.

Max - > Blender comparisons would be useful.

read 1577 times
5/31/2013 1:44:43 PM (last edit: 5/31/2013 1:44:43 PM)
show user profile  herfst1
I've clicked around a fair few programs, and they're all shit at first. Maya sucks, C4D sucks, zbrush sucks, Max sucks... but, just like with a good blowjob, once you finally explode they stop sucking. It's all about letting go and going with the flow.
read 1563 times
5/31/2013 2:31:55 PM (last edit: 5/31/2013 2:31:55 PM)
show user profile  mike_renouf
What about a mini speed modelling challeng in blender? I say this in the full knowledge that I probably won't even get 5 spare minutes to breathe this weekend though.

read 1555 times
5/31/2013 2:44:20 PM (last edit: 5/31/2013 2:44:20 PM)
show user profile  LionDebt
Maybe we'll try find our way around the software before a speed modelling challenge? :)

Also, don't have so much time right now - but will be gradually learning Blender over the next few weeks.
read 1533 times
5/31/2013 3:39:41 PM (last edit: 5/31/2013 3:39:41 PM)
show user profile  ScotlandDave
Yeah sounds good..

Just finishing off a big-ish project here so once that`s done i`ll be taking the plunge *ooh aaarr..

Guessing a basic modelling tutorial would be a good place to start, something short and sweet.

Website | Blog | Contact | Vimeo

read 1518 times
5/31/2013 3:55:27 PM (last edit: 5/31/2013 3:55:27 PM)
show user profile  chillywilson

read 1512 times
5/31/2013 4:05:09 PM (last edit: 5/31/2013 4:05:09 PM)
show user profile  reeves1984
If you can switch it to a Softimage interaction model then do that instead of max ;)

(failing that use softimage)

But really, it's funny that you all want to get away from max and as soon as you get on a new 3d app, switch to max mode. I always recommend people not to mess with the shortcuts or use the 'max/maya' modes in softimage as it's default shortcuts are set up to suit the intended workflow. I'd be disappointed if blender wasn't the same.

(the only thing I would do tho is switch the mouse buttons orbit/pan/zoom to maya because thats what a lot of other things use and it has no impact at all on the rest of the short cuts)

Simon Reeves - VFX Artist & Blog
twitter <-- I work here

read 1496 times
5/31/2013 5:04:55 PM (last edit: 5/31/2013 5:08:47 PM)
show user profile  BishBashRoss
Turning on Max navigation is the only way to quell the desire to kick it square in the gooch. Right click is select for fucks sake. :)

read 1482 times
5/31/2013 5:33:56 PM (last edit: 5/31/2013 5:33:56 PM)
show user profile  luxxeon
I don't get it. Why is everyone moving to Blender? The modeling tools in Blender aren't as robust as the Graphite tools in Max, and I don't believe it has the ability to maintain a deep modifier history like the modifier stack in Max. These two issues alone would keep me away from it. Then again, I do a lot of procedural and parametric modeling, and Max is the only app I've used that allows such extreme flexibility in this area.

My Youtube Video Tutorials:
read 1472 times
5/31/2013 6:11:03 PM (last edit: 5/31/2013 6:11:03 PM)
First page  Go to the previous page   [01]  [02]  [03]  [04]  [05]  [06]  Go to the next page  Last page
#Maxforums IRC
Open chat window