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show user profile  CAD Monkey
Hi Guys,

I have finally just about had enough of the room animation that I have been struggling with for
AGES!!






It isn't perfect, and is certainly not up to the standard of Inxa / Strat and the others but I'm fairly happy to see the end of it (especially after a weeks rendering). The things I know to sort for next time are:

The room is a bit too dark
AA needs attention
BG needs work
Camera moves a bit too much and is a little jerky
There are 2/3 frames as the door opens that give a funny effect on the glass panel.

If anybody else has any constructive crits it would be really helpful for my next one.

Cheers,

Stewart


Today is a gift, and tomorrow is not a promise, so love life!



read 401 times
1/8/2012 6:56:45 PM (last edit: 1/8/2012 6:59:29 PM)
show user profile  roccodiablo
it looks like it would be really good if it were a lot lighter. The ceiling lights are on but don't appear to light the scene at all.

I say " it looks like it would be really good" because the materials look good (nice vinyl floor) and there's no flickering. It's just too dark.

The camera probably didn't need to handbrake turn around each corner as I don't think there's any need to view the room from the other side. I guess I'd have had the camera enter the room and just pan very slowly as the furniture appears.

Nice work nonetheless though



read 368 times
1/8/2012 10:49:14 PM (last edit: 1/8/2012 10:49:14 PM)
show user profile  GirishDJoshi
Naaaice ! animation for the starters is a pain .. even now I have issues when I animate.

I like the bg, because the camera goes so fast, I won't mind the present bg. The only change for me would be brightness point that you mentioned. Increase it and you are nearly there.


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read 335 times
1/9/2012 6:25:40 AM (last edit: 1/9/2012 6:26:04 AM)
show user profile  herfst1
I liked it. Looked like a hi-res scene from some a-grade game. How did you get the chairs and tables to pop up? Was it just a case of pushing them through the floor plane?
read 332 times
1/9/2012 7:26:50 AM (last edit: 1/9/2012 7:26:50 AM)
show user profile  CAD Monkey
Thanks guys - gladd all feedback is positive so far!

herfst1: Yup, that's how I did it, just set the relevant keyframes and bring them through the floor/plane.

Cheers,



Today is a gift, and tomorrow is not a promise, so love life!



read 316 times
1/9/2012 10:19:21 AM (last edit: 1/9/2012 10:19:21 AM)
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