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Been working on this over the last few days. The model is from a good friend how runs DI Studios:http://www.di-studios.co.uk/
It's another exercise for me in the quest to learn vray. Be keen to get some crits please
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11/2/2011 2:22:27 PM (last edit: 11/2/2011 2:22:27 PM)
Not bad mate...
Under the wheelarches stand out like mad as they'd probably be black.
The floor looks like its done in MR with really REALLY low FG settings.
There is something black in front of the right headlight too?
You need a bit more light/reflection on the side as it blends into the BG too much for me.
All IMO of course. ;)
My Turbosquid Area
read 382 times
11/2/2011 2:32:18 PM (last edit: 11/2/2011 2:32:18 PM)
What? I can't hear you over all that NOISE! (or at least I think it's noise)...
Something just doesn't look right. It looks blotchy (the car material)...
If you really want a people to take a look at it, I'd render it again at A higher resolution for more detail... and then have a link to it of course.
read 365 times
11/2/2011 3:33:29 PM (last edit: 11/2/2011 3:33:29 PM)
aye nice start
i'd up the samples a bit to get a cleaner render (antialiasing)
i'm also missing some slight reflections
the car seems to dissapear in the background (windshield,top front etc)
maybe try a vraylight over the car
the flares over the lights are a bit distracting especially because their round and would never be like that in reality
still, very nice start
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read 332 times
11/2/2011 11:25:08 PM (last edit: 11/2/2011 11:25:08 PM)