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kitchen up date
show user profile  crazyarranz
ok well messing around with my new max 9 and made this anything that can help would be great.thanks.
Photobucket
read 709 times
4/28/2008 7:18:28 AM (last edit: 4/28/2008 7:18:28 AM)
show user profile  mrgrotey
Looking great dude, like the lighting a lot, has a very nice daylight feel to it, the only thing I dont like is the exessive lens distortion




read 704 times
4/28/2008 7:26:01 AM (last edit: 4/28/2008 7:26:01 AM)
show user profile  zeefusion
i agree lighting looks good, the cupboard doors dont appeal to me though. they look off colour, to soft and sort of cartoony.

just personal preference, the extractor fan i think would look better stainless.


read 698 times
4/28/2008 7:31:03 AM (last edit: 4/28/2008 7:32:21 AM)
show user profile  StevegeK
Light setup is great. Couple of things:

The woodtexture allmost looks like a procedural, but better than the standard one. Also the wood texture seems copied AND the scale is way too big on the wood behind the panels.

Double D:
Dirty it up.
Details

It's really smooth but it doesn't seem ppl live there. Add more details, small color lights on the dishwasher, more details on the oven, more stuff like spoons, a piece of wood with some crumbs on there... a sponge/towel... Go to your own kitchen: take a pic, compare with your render and notice all the junk/kitchen equipment...

A timer device,
bottle of soap to wash your hands. etc etc.

Also a thing I noticed: The drawyers underneath the sink: one shouldn't be there, it would go trough the sink. The other can't be opened.

And where's the dustbin...? :D
Also behind the eh...*forgot the name* where you cook stuff... there's wall. Add a metal plate because when you cook meat, and the fat/oil/butter flies in small drops trough the air against the wall: try to clean THAT. Yellow spots 4 life on your wall.


Anyway looks really good I'm really giving tips to perfectionize it...!



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read 694 times
4/28/2008 7:32:19 AM (last edit: 4/28/2008 7:32:19 AM)
show user profile  maxwin
i agree with the above, nice piece :)
@stevegek - there is in my experience always a draw in front of the sink, buts its a dummy




read 690 times
4/28/2008 7:36:16 AM (last edit: 4/28/2008 7:36:16 AM)
show user profile  Westcoast13
I agree with all th comments, really nice lighting etc.

The problem with the drawers under the sink is only handles i think. At my house we have a 'fake' drawer under the actual sink bowl with a handle to keep things symetrical. Just a thought!

Max 9 you say? What lights have you used here?


My Turbosquid Area

read 678 times
4/28/2008 7:53:24 AM (last edit: 4/28/2008 7:53:24 AM)
show user profile  crazyarranz
hey guy thanks . well that is my kitchen just like 40 years ago when stuff was new. now like crumbs on the cutting board and stuff how do you do stuff liek that and make stuff look old? on the cabnit doors it there a way you can map them so the wood gran goes in a few diffrent ways like it was hand made?is there any place you guys know were to find labels instead of me pealing everything of at home ?
read 676 times
4/28/2008 7:59:53 AM (last edit: 4/28/2008 7:59:53 AM)
show user profile  crazyarranz
well the lights i used were a day light and mr light and jsut messed with the setting for two days . i got alot of help from all your post you guys do . westcoast i see you model everything in your post how did you make that bottel of evo???and how do you make your pots and stuff? and last buit not least out of all the books and dvds out there who do you think has the best step by step on modeling and maping??
read 657 times
4/28/2008 8:51:23 AM (last edit: 4/28/2008 8:51:23 AM)
show user profile  Westcoast13
Just follow some tutorials that you find on the net really mate. I'd say looking at this post that you are q pretty quick learner, so i'm sure you'll crack it in no time!


My Turbosquid Area

read 651 times
4/28/2008 8:56:30 AM (last edit: 4/28/2008 8:56:30 AM)
show user profile  StevegeK
Cabindoors: delete the uvw maps. Select all the doors. Apply one uvw map to them all.

This way the uvw map will be the same scale for all but on a different place.

About the fake drawer: yeah we got a fake one too. Some have it others dont. At least make the one next to the fake one openable. Perhaps actually put it to open and show some forks and knife's and stuff... :)



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read 647 times
4/28/2008 8:59:11 AM (last edit: 4/28/2008 8:59:11 AM)
show user profile  StevegeK
oh yeah havent installed 9 yet but:

what renderer,
what light setup.

Because it looks nice. Or does max9 has a make-nice function? :P



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read 645 times
4/28/2008 9:00:10 AM (last edit: 4/28/2008 9:00:10 AM)
show user profile  crazyarranz
well kinda it was easy two lights and then just mess with all the settings. what do most of you guys us to model stuff with i kinda just fumble my way around it and hope it looks nice.
read 633 times
4/28/2008 9:13:01 AM (last edit: 4/28/2008 9:13:01 AM)
show user profile  Erm Kahoff
Just nit picking, and I do like what you have so far but, the cooker looks massivly wide. It has two sets of rings and four knobs but none for the oven. Just a thought.

REGANART
REGOON



If everyone around you is panicking and you are calm, perhaps you haven't fully grasped the situation


read 613 times
4/28/2008 9:42:04 AM (last edit: 4/28/2008 9:42:04 AM)
show user profile  crazyarranz
Well thanks again I think the range looks so big because of the camera but there are four knobs the last one is out of the seen and the oven controls are in the middle I forgot to put the image of the touch screen in.whats the best way to light up a digital display?
read 593 times
4/28/2008 10:28:39 AM (last edit: 4/28/2008 10:28:39 AM)
show user profile  Bolteon
self illumination.


most of the crits have been addressed...

-Marko Mandaric



read 569 times
4/28/2008 11:42:31 AM (last edit: 4/28/2008 11:42:31 AM)
 
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