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KeyboardEntry rollout not creating objects in correct axis
show user profile  CaptJeanLuc1701
When I create a plane using the KeyboardEntry rollout with 0,5,0 as the X,Y,Z values respectively, the object is created at the coordinates 0,0,5. These values are shown at the bottom of the screen under the frame slider when using the move command (W)

I don't understand why this is happening and it's driving me nuts.
This happens when AutoGrid is on and off, also happens in view, local, world, etc.
Am I missing something?

Thanks in advance for your time guys.
read 274 times
4/4/2014 1:32:37 AM (last edit: 4/4/2014 1:32:37 AM)
show user profile  donvella
You could be in orthographic view...

Y & Z are flipped when you are in orthographic compared to perspective view.




read 262 times
4/4/2014 1:48:06 AM (last edit: 4/4/2014 1:48:06 AM)
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