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Jurassic Park Wrangler!
show user profile  MrCaseStudy
Okay so during my spare time i am going to be modelling the jeep from jurassic park,

Here we go:

Jeep, i have plenty of reference pics like the one below!

1st Stage:

2nd Stage:

3rd Stage:

4th Stage:

read 869 times
1/25/2012 2:22:11 PM (last edit: 1/25/2012 2:23:28 PM)
show user profile  stevey2shoes
don't want to hijack this thread, but I found this a while ago, and wanted to post it, (but didn't want to bombard MAX forums with videos)
anyways, not exactly what your asking for but might be motivational, (I've watched it about 5 times. Steve

read 847 times
1/25/2012 3:12:00 PM (last edit: 1/25/2012 3:12:00 PM)
show user profile  MrCaseStudy
good video, but they could of made it even better, there is a few mistakes in it!

Any how anybody got any ideas on why my model is creating this stupid shadow? i have tired a number of ways of getting rid but it won’t shift! Any ideas?

read 833 times
1/25/2012 3:51:17 PM (last edit: 1/25/2012 3:51:17 PM)
show user profile  Westcoast13
Nice subject - better than the usual ferraris etc!

I thought that first pic was your render!! :)

Keep up the progress mate.

My Turbosquid Area

read 819 times
1/25/2012 4:20:18 PM (last edit: 1/25/2012 4:20:18 PM)
show user profile  MrCaseStudy
haha i hope it looks like that after!

5th Stage:

read 814 times
1/25/2012 4:22:47 PM (last edit: 1/25/2012 7:00:24 PM)
show user profile  Westcoast13
Good progress mate. I'd say you need to try to keep the mesh density similar all over to keep the bodywork as smooth as possible. If you google some meshes you'll see what I mean.

Keep at it!! :)

My Turbosquid Area

read 770 times
1/26/2012 9:16:58 AM (last edit: 1/26/2012 9:16:58 AM)
show user profile  MrCaseStudy
cheers matey! il have a look now!

6th Stage:

7th Stage:

read 752 times
1/26/2012 3:29:42 PM (last edit: 1/26/2012 3:29:42 PM)
show user profile  MrCaseStudy
okay so this is where i am at now, seats and wheels are just test objects, they are not fully modelled yet!

8th Stage:

read 736 times
1/26/2012 7:03:06 PM (last edit: 1/26/2012 7:04:31 PM)
show user profile  Error404
the hood should have a bump in it, and a sizeable gap around the front and sides where it meets the grill and fenders. -

read 721 times
1/26/2012 8:31:40 PM (last edit: 1/26/2012 8:32:34 PM)
show user profile  MrCaseStudy
9th Stage:

10th Stage:

read 663 times
1/28/2012 8:00:38 PM (last edit: 1/28/2012 8:00:38 PM)
show user profile  MrCaseStudy
11th stage:

everything seems to be going goood, no big problems yet,

read 612 times
1/29/2012 8:48:50 PM (last edit: 1/29/2012 8:48:50 PM)
show user profile  9krausec
What iteration of TS are you using?

1,3,4- Mesh too dense... maybe 3 is alright, but it still looks like less polygons could be used..

2.. Are those triangles? Although if you have the polygons on a perfect plane, you won't see mesh errors, it would be a good idea to get rid of those and balance out your polygon placement.

- Portfolio-

read 597 times
1/29/2012 10:29:18 PM (last edit: 1/29/2012 10:30:38 PM)
show user profile  MrCaseStudy
im using an iteration of 1,

12th Stage:

I have tried to take onboard what 9Krausec has said and hopefully now the model is shaping up to look alot better?

read 561 times
1/31/2012 1:05:35 PM (last edit: 1/31/2012 2:25:43 PM)
show user profile  MrCaseStudy

Could not get the image to load like the others for some random reason, so here is the link! :(
read 542 times
1/31/2012 2:25:24 PM (last edit: 1/31/2012 2:30:18 PM)
show user profile  9krausec
now by deleting those edges, you didn't create any n-gons in the process? right? give us some close ups of your mesh MrCase!

w/ out xray mode on.

- Portfolio-

read 529 times
1/31/2012 2:31:48 PM (last edit: 1/31/2012 2:32:01 PM)
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