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Why jagged reflections/maps?
Hi all, could you please take a look at this sample render
I'm currently using Vray with pretty much standardized settings. I don't understand why is this problem happening with a certain edges while most other lines have smooth curves. This problem happened to me before with transparent materials such as glass. Those lines are supposed to be straight but I have decided to not to place a uvw map on the object because of interesting shapes.
Do you know how to fix this?
Thank you very much
read 260 times
1/30/2014 7:14:56 PM (last edit: 1/30/2014 7:14:56 PM)
put a uv map on it
read 230 times
1/31/2014 12:16:37 AM (last edit: 1/31/2014 12:16:37 AM)
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