I have a character that I modeled in max... The body, hair, shirt, boots and belt are all different objects... (so, I sent 5 objects to mudbox)... these UV's are not on the same map.
I isolate the belt, now detailed, and extract a normal map... I did this about 10 minutes ago, and its filing up my images folder with over 600 images. It's naming the files like so..
lowerBeltNormal_u32_v-21, lowerBeltNormal_u32_v-22, etc.
all these files are blank too.. no detail from the normal map, just that cool blue. Any clue why?
- Mike Sawicki
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2/21/2012 8:32:07 AM (last edit: 2/21/2012 8:32:07 AM)