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Importing Solidworks Models into 3D Studio Max
show user profile  svenson82
Hi Everyone,

I have 3D Studio Max 2011 and would like to import Solidworks 2011 assemblies into max so that I can render. At the moment I can import single STL files 1 by 1 but this is taking a long time as some assemblies have over 200 components.

Can anyone help or reccomend how I should be importing them?

Many Thanks,

Dan
read 3250 times
2/1/2011 5:18:24 PM (last edit: 2/1/2011 5:18:24 PM)
show user profile  IBENEZ21
try exporting out of solidworks as vrml
Photobucket

http://www.thunderhead3d.com

read 3238 times
2/1/2011 7:33:28 PM (last edit: 2/1/2011 7:33:28 PM)
show user profile  joelr
hey sven,


i also export from sw to max.
i do it by exporting to stl format (just make sure not to export all the different parts as a single file in the export options).
in max, i import all the stl files using a script someone here in the forum did (but i cant remember who...) which allows all the files to be imported quickly.
if you want the scripts drop your mail.

good luck,
joel



read 3234 times
2/1/2011 7:59:52 PM (last edit: 2/1/2011 7:59:52 PM)
show user profile  svenson82
Many thanks,

Please send to svenson82@hotmail.com
read 3220 times
2/2/2011 1:33:32 PM (last edit: 2/2/2011 1:33:32 PM)
show user profile  Bolteon
agreed... STL is the way to go with cad data imports.

-Marko Mandaric



read 3205 times
2/2/2011 7:07:41 PM (last edit: 2/2/2011 7:07:41 PM)
show user profile  joelr
its in your mailbox



read 3200 times
2/2/2011 8:01:39 PM (last edit: 2/2/2011 8:01:39 PM)
show user profile  Dess
Hi everyone :))

I would like to ask if possible to also receive the script mentioned above? I am very, very new in max... indeed till now I was using mainly Solid works for modeling and C4d for arranging and making renders, but as you might know, there is a certain stage you can go to in c4d.. and as all my friends / colleagues suggested me for long time ago, now I finally made the decision to change the software, but i am not yet ready to give up from modeling in Solid... So I really need to clear up the process of transferring files to max...

Also does anyone know, if there are some problems with the correct mapping of the objects on the later stage of texturing..? for example, are materials like wood and ceramic tiles going to be correctly added to objects produced in Solid..?

thank you in advance!

best regards!
read 3164 times
2/11/2011 10:58:47 PM (last edit: 2/11/2011 10:59:48 PM)
show user profile  asimi
To joelr, or svenson82

Please send me the script as well, my email noordin.frit@gmail.com

Thanking you in advance
read 2581 times
1/17/2012 9:37:58 AM (last edit: 1/17/2012 9:37:58 AM)
show user profile  michbeck
Hi,

i'm very interested in this script as well.

mich_beck@web.de

thanks in advance!

Michael
read 2502 times
2/22/2012 9:52:32 AM (last edit: 2/22/2012 9:52:32 AM)
show user profile  roccodiablo
I hope this isn't seen as hijacking as it seems the original question was answered.

I just recieved an stl file from someone else. It opens fine but as you'll see from the images below - it doesn't like the smooth corners on the number. This is the 1st time I've imported an .stl, is this the kind of mesh you would expect?

It would be quicker for me to redraw this than try and repair.

Any thoughts would be much appreciated


read 2493 times
2/22/2012 2:04:01 PM (last edit: 2/22/2012 2:04:01 PM)
show user profile  Nik Clark
>>This is the 1st time I've imported an .stl, is this the kind of mesh you would expect?

Pretty much. It's why it's not ideal.



read 2489 times
2/22/2012 2:10:28 PM (last edit: 2/22/2012 2:10:28 PM)
show user profile  roccodiablo
Thanks Nik

I'll see if the chap can try some different formats, although I anticipate a similar result.

It's fairly simple so I think it would be quicker to use his models as templates and create my own.


read 2483 times
2/22/2012 2:28:20 PM (last edit: 2/22/2012 2:28:20 PM)
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