Hello, this may be a weird question, but when importing a model which has 629 vertex, it only has 627 once the model is imported..
I realized, after adding an additional vertex to a cube (9 from 8), the obj importer from 3ds max removes isolated vertex.
Is there any way to keep the isolated vertex in the max scene?
Thanks in advance
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4/20/2014 4:19:54 AM (last edit: 4/20/2014 4:19:54 AM)