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Im back....
show user profile  AntiCitizen
..and have a shitload of work to do in 52 days cg wise. I have to make a final movie in college a blend of cg some live action. im currently working on the opening shot of siberian landscape, mountains. I've done the script so could post that soon but heres a still of what ive done so far.
dammit you cant see the particle system i made in that image
read 947 times
3/30/2009 8:42:51 AM (last edit: 3/30/2009 8:42:51 AM)
show user profile  AntiCitizen
i'll post a movie of it later you cant see much with the image
read 941 times
3/30/2009 8:44:03 AM (last edit: 3/30/2009 8:44:03 AM)
show user profile  Nik Clark
Welcome back.

You might want to look at pictures of Siberian mountains, they are generally not round-topped, but show the pyramid shape including fluvial erosion that most mountains have.

I'm looking forward to more though. Mountains are tough to get just right.

read 924 times
3/30/2009 8:49:32 AM (last edit: 3/30/2009 8:49:32 AM)
show user profile  AntiCitizen
yeah im actually using a displacement map but when i up the strength it makes them look even more penile rather than pyramid like
read 919 times
3/30/2009 8:54:53 AM (last edit: 3/30/2009 8:55:47 AM)
show user profile  Nik Clark
Look into a program called world builder, if it still exists. It lets you generate mountains with erosion, etc, and import them into max. I did write a plugin to use as the bridge between mas and Worldbuilder, but I don't have it any more.

EDIT: I'm lying, it's here..

read 909 times
3/30/2009 9:01:34 AM (last edit: 3/30/2009 9:02:03 AM)
show user profile  AntiCitizen
thanks nik ill check it out
read 900 times
3/30/2009 9:06:55 AM (last edit: 3/30/2009 9:06:55 AM)
show user profile  mathias-soeholm
Dammit he's back.. (thread spamming)

Website - Twitter

read 879 times
3/30/2009 10:15:34 AM (last edit: 3/30/2009 10:15:34 AM)
show user profile  Dr. Jim
Agreed,....that will be a shitload of work to get done in 52 days..............good luck

read 865 times
3/30/2009 10:42:17 AM (last edit: 3/30/2009 10:42:17 AM)
show user profile  AntiCitizen

heres the video, although adding a wind system would make it better but when i do it, it never seems to affect the particles
read 841 times
3/30/2009 11:57:49 AM (last edit: 3/30/2009 11:57:49 AM)
show user profile  Dr. Jim
So,....what are you showing us here?

read 838 times
3/30/2009 12:01:19 PM (last edit: 3/30/2009 12:01:19 PM)
show user profile  AntiCitizen
i wanted to show an animation instead of just a still picture so you could give me advice on the particle system, and the mountains of course, i know they need alot of work but im not sure what
read 831 times
3/30/2009 12:09:16 PM (last edit: 3/30/2009 12:09:16 PM)
show user profile  mrgrotey
Yeah you might want to make the video actually viewable to the public mate. a 'this video is private' message isnt the best way to show off what yo have done.

read 823 times
3/30/2009 12:23:54 PM (last edit: 3/30/2009 12:23:54 PM)
show user profile  Dr. Jim
I see.

Particle system?......Add some wind! Get some turbulence in there,.....and maybe some more z-depth,...looks a bit flat.

I might also suggest to change the approach a bit, seem to be animating, lighting, texturing and everything all at once. Best to model/texture/light....etc...etc.......Not try to go for it all at once!

Mountains?...well,....dont take this harshly,...but you say youre not sure what work is needed?
Google some snowy mountain pics,...and "what" will become very, very obvious.
THey need everything. They look nothing like mountains in any way. If you are going for stylized and such then fine,....its your vision. But realistically, we both know these are maybe 5% there...

read 820 times
3/30/2009 12:24:45 PM (last edit: 3/30/2009 12:24:45 PM)
show user profile  mrgrotey
migh5t want to check this out...

read 815 times
3/30/2009 12:26:26 PM (last edit: 3/30/2009 12:26:26 PM)
show user profile  AntiCitizen
I might ditch the mountain side of things and just make it a bumpy landcape,
thanks for the tutorial you've shown me this before but its still very useful
although when critisisng guys i want you to keep in mind that im a further education film and tv student not a professional, i think you know this but my aim is to get the cg up to a decent standard so it doesnt detract from the story, but since its the main part of the film i still have to get it looking a good standard
read 803 times
3/30/2009 12:41:46 PM (last edit: 3/30/2009 12:41:46 PM)
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