Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography



Maxunderground news unavailable

IK/FK Animating
show user profile  goingtomakeit
Hey all,

Right so Ive been teaching myself for a while now, i understand the meaning of ik and fk, but i dont understand the process of animating with them, currently i just use IK. Ive seen one small tutorial where they switch to FK to create a smoother arc in a swing of an arm. Do you guys use fk a lot when you are animating? Is it an important feature that every rig should have? any good links or advice to help me understand?

Thanks for your help

Hope you all had a good christmas

James :D
read 279 times
12/29/2011 2:12:56 AM (last edit: 12/29/2011 2:12:56 AM)
show user profile  Joey Parker Jr.
The max tutorials are really good for this stuff.
And cg academy has uploaded a lot of their dvd tutorials to youtube.
Thank you cg academy!
http://www.youtube.com/user/TutorialsArea/videos?view=pl
 photo 2012-sig_small3_zpsbd114b69.png

read 272 times
12/29/2011 2:51:10 AM (last edit: 12/29/2011 2:51:10 AM)
show user profile  goingtomakeit
Thanks man, these look like they will help a lot! :D
read 267 times
12/29/2011 3:19:47 AM (last edit: 12/29/2011 3:19:47 AM)
show user profile  Mr_Stabby
A good rig canl have both IK and FK at the same time, what i mean is for example - the last arm rig i made only required the manipulation of 2 controllers for full control of arm and 90% of the hand/finger positions people normally use, however any time you like you can also take advantage of any of the other 12 controllers that otherwise get automated for full control.

read 260 times
12/29/2011 5:52:56 AM (last edit: 12/29/2011 5:52:56 AM)
show user profile  not_a_narwhal
"A good rig canl have both IK and FK at the same time"

Posing a rig can use both systems at the same time, but the way the rig interpolates between keys can not. If you can use both IK and FK controls to pose the rig while in either 100% IK or 100% FK then that's cool, as long as you remember what mode you're keying in. If they are layered, that is more of a problem on arms/legs because you now don't really have true IK or FK unless you double it all up for a blend.
read 252 times
12/29/2011 12:50:34 PM (last edit: 12/29/2011 12:50:34 PM)
show user profile  goingtomakeit
Okay cheers guys, thanks for for that :D
read 246 times
12/29/2011 1:39:01 PM (last edit: 12/29/2011 1:39:01 PM)
#Maxforums IRC
Open chat window


Support Maxforums.org