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ideas on how to make this
show user profile  plasticbag001
hi all-

I'm trying to create a scene like these and I'm getting stuck on how to render something that looks like the fine organic mesh connecting the spheres:

I got a script called cobwebs but the webs are too linear and take way too long to render. Any ideas about ways to do this?

Thanks in advance!
read 459 times
5/27/2014 7:01:12 AM (last edit: 5/27/2014 7:01:12 AM)
show user profile  Cube
Not sure if this is what you have already tried? but maybe this with a few noise mods to get some random nature to it?

read 444 times
5/27/2014 10:27:48 AM (last edit: 5/27/2014 10:27:48 AM)
show user profile  FX
Ivy Generator

Model ya blobs and run it...without leaves ;)

Not sure how it subdivides tho' maybe a good starting point, maybe Realflow Fibres could handle this too ?

edit: I think ivy generator produces splines, you could use a particle / mesher approach on that.

read 442 times
5/27/2014 11:30:23 AM (last edit: 5/27/2014 11:40:59 AM)
show user profile  Cube
cool, like it
read 433 times
5/27/2014 11:48:52 AM (last edit: 5/27/2014 11:48:52 AM)
show user profile  BishBashRoss
Very clever FX!! Gonna add that to my box of tricks. :D

read 427 times
5/27/2014 12:26:32 PM (last edit: 5/27/2014 12:26:32 PM)
show user profile  FX
haha cool, haven't played with it for years, I used it for a logo animation, made text, extruded, flipped the faces and made the ivy grow inside, hid the text and rendered, looked quite neat.

read 417 times
5/27/2014 12:57:06 PM (last edit: 5/27/2014 12:57:06 PM)
show user profile  plasticbag001
Thanks FX! exactly the look im going for and it worked well. now if only i could cut the render time.....really appreciate the help!!!!
read 383 times
5/28/2014 2:53:06 AM (last edit: 5/28/2014 2:53:06 AM)
show user profile  FX
Cool, no worries, try Rebus Renderfarm, cheap as chips and renders in seconds. ;)
read 347 times
5/28/2014 11:19:30 PM (last edit: 5/28/2014 11:19:30 PM)
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