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I have a dirty secret
show user profile  Nik Clark
My annual "Does Blender still suck?" attempt has revealed totally different results to all previous years. After two evenings with Blender, I've managed to penetrate the interface, and get to what lies underneath.

.... and I like it.

Immensely configurable, good hard-surfaces tools, much more feature-rich than Max in many areas. The problems is that it's absolutely baffling to a Max user. Nothing works the same. Nothing is called the same thing. I am still getting to grips with it. Haven't really got a clue what I'm doing, but for the first time in ages, I'm enjoying 3D again. I don't think it's suitable for everybody, but I'm enjoying it.

Anyway. That's my dirty secret, I've been using open-source software. I will now wear socks and sandals, smoke a pipe, and go live in a tree. That is all.

read 877 times
2/2/2015 11:44:29 AM (last edit: 2/2/2015 11:45:19 AM)
show user profile  STRAT
/me feels like a cold shower


read 871 times
2/2/2015 11:46:17 AM (last edit: 2/2/2015 11:46:17 AM)
show user profile  Pil
I like Blender as well and has downloaded it to teach my son 3d on a free app.
But for myself Im cursed with the speedy workflow of years with Max.

But If I was starting out now I would give Blender a serious tryout.

read 857 times
2/2/2015 12:04:41 PM (last edit: 2/2/2015 12:04:41 PM)
show user profile  ijzerman
Good to know, opened it once and ran away crying because it didnt look like max :S

Pushing buttons since "86
read 851 times
2/2/2015 12:12:44 PM (last edit: 2/2/2015 12:12:44 PM)
show user profile  FX
Ditto, I keep trying Modo too,UI is overwhelming, and I'm stuck in ruts of Max, I find it easier If I don't load Max for a week then try it...I keep trying to learn this new UI/workflow but it fades away...feckin Autodick.
read 839 times
2/2/2015 12:45:49 PM (last edit: 2/2/2015 12:46:35 PM)
show user profile  TiMoN
I installed Blender recently, because of all the nice things people here have been saying about it.
I kinda stopped playing with it again, when it turned out, that I need to search the help files for each function, because the UI is so different from Max.

Maybe I should give it another go..

Terribly boring signature.
read 816 times
2/2/2015 1:47:16 PM (last edit: 2/2/2015 1:47:16 PM)
show user profile  mike_renouf
This is on my to do list. However, learning UE4 is higher priority, and I can't believe I'll get through that task particularly quickly!

What tutorial resource are you using Nik? Care to share some sources?

read 812 times
2/2/2015 1:55:55 PM (last edit: 2/2/2015 1:56:47 PM)
show user profile  Nik Clark
The problem is that with Blender, there are layers of problems for a Max user.

How the heck does the interface work?
How do I navigate the 3D space?

For these two, I found a couple of videos on YouTube which showed how the windows split, how you change what the window contains, etc. This was quite a stumbling block at first. Once you've figured this out, it actually makes sense, and when it does, you can quickly and easily customise the views to be whatever you want.

Navigating the 3D space is a pain for a Max user. It's similar but different mouse buttons and keys are used. You can toggle between quad-view and full-screen for a view, which is great once you've figured out the keys used.

Also, with Blender, you will be using the keyboard for almost everything you do. I can pretty much use Max without touching the keyboard (with a 3D controller), but in Blender, you will be using keys for mouse navigation and almost every function constantly.

The next problem is getting used to the completely different workflow and finding how to do the things you would do in Max while modeling. Most of the same features are in there, just hidden behind key presses or different names in the menus.

To find out these things, I would Google, for example, "Blender join edges", and find the info that way. It's quicker and easier than fumbling through the help files in many instances.

After getting somewhat used to the interface, I watched a couple of videos of hard surface modeling in Blender. These were helpful because now and then you see something and it shows you how Blender tackles a specific problem.

If somebody could make a video called "I'm a Max user, what the hell is all this, and how do I use it?" for Blender, it would be a life-saver. If I could have sat with a Blender user for a couple of hours, I could have had so many questions answered.

read 806 times
2/2/2015 2:14:16 PM (last edit: 2/2/2015 2:14:53 PM)
show user profile  Garp
Every two or three years someone convinces me to try Blender. Again.
Thanks, man >:(

read 784 times
2/2/2015 3:13:21 PM (last edit: 2/2/2015 3:13:21 PM)
show user profile  Nik Clark
Lol, sorry Garp.

I know what you mean though. I think I've tried it annually for the last decade. It's only now I've managed to make any sense of it.

The fluids are fun. I have no practical use for them, but it's really easy to do.

read 778 times
2/2/2015 3:26:12 PM (last edit: 2/2/2015 3:26:12 PM)
show user profile  chillywilson
I love blender, I use it all the time.

For the UI in the preferences you can set it to navigate like max or maya.
Also in the preferences there is check for rotate around center or selected.

The wrench tab acts like the modifier tab in max.

read 775 times
2/2/2015 3:30:37 PM (last edit: 2/2/2015 3:30:37 PM)
show user profile  Nik Clark
chillywilson, good to know there are other users here. I found that if you use the Max interface preset, none of the keyboard shortcuts tie in with the help files or manual, and it made it really difficult to learn.

Better to just learn Blender's default methods, I discovered.

read 770 times
2/2/2015 3:34:21 PM (last edit: 2/2/2015 3:34:21 PM)
show user profile  Octopuzzy
This scene came to mind

read 764 times
2/2/2015 3:41:18 PM (last edit: 2/2/2015 3:41:18 PM)
show user profile  Sangre
I gave it a try some time a go. Once I got over the UI it turned out to have alternatives for all the tools that 3ds has and more. A lot of useful scripts are also available.
Switching back and forth between Blender and Max is a pain though.
read 757 times
2/2/2015 4:06:54 PM (last edit: 2/2/2015 4:06:54 PM)
show user profile  chillywilson
I always set the input to maya and leave the preset at default then use blender hotkeys, it's easier for me when looking things up.

Also don't sleep on the sculpt mode/ dynamic typo, it's really good.
read 741 times
2/2/2015 4:51:27 PM (last edit: 2/2/2015 4:51:27 PM)
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