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How to make an edge?
show user profile  brendanb581
I have made a model in 3ds max and i connected a few edges together but then decided to remove them, but now one of my edges is split into like 4 but i want it to just be 1... How do i do this?

Sorry for a silly question =P
Thanks
read 330 times
2/28/2012 8:15:07 PM (last edit: 2/28/2012 8:15:07 PM)
show user profile  ccampbell
post an image. no clue what your talking about.




$Entrepreneur = if((Designer + Engineer)*Programmer){Problem Solver};



read 328 times
2/28/2012 8:15:44 PM (last edit: 2/28/2012 8:15:44 PM)
show user profile  brendanb581
[IMG]http://i770.photobucket.com/albums/xx342/brendanb581/edge.jpg[/IMG]

As you can see (i hope), the edge is split up rather than one line
read 318 times
2/28/2012 8:26:20 PM (last edit: 2/28/2012 8:26:20 PM)
show user profile  Mr_Stabby
remove the residual vertices between the segments: vertex mode -> select the offenders -> backspace

read 305 times
2/28/2012 8:41:59 PM (last edit: 2/28/2012 8:42:20 PM)
show user profile  brendanb581
oh, silly me... thanks dude
read 299 times
2/28/2012 8:46:57 PM (last edit: 2/28/2012 8:46:57 PM)
show user profile  Dave
For future reference, when removing edges AND vertices you should use CTRL + Backspace with an edge selected. Otherwise do as Mr_Stabby suggests when you're left with verts you don't need.

Also, bear in mind the edges that you can't see... it's easy to walk into a mess if you just cutting and connecting with no thought on topology. After you get rid of your unwanted verts, this is what your mesh will be doing:


Edit
Well, I mean it will be doing something like that. Use the connect tool with two or more verts selected to see about turning hidden edges into visible edges, and thus command a greater control over your topology.

"I flew over Egypt once"

read 298 times
2/28/2012 8:47:28 PM (last edit: 2/28/2012 8:49:19 PM)
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