I'm a bit stumped here. I have a building thats built with almost matching materials, like a translucent cladding and i need the light inside.
At first i thought it would just be a case of messing with the refraction value but all that did wasa dim the light. For the light source ive just used a box inside the building, and the problem is the hard edges, i need soft edges like the example.
I'm wondering if the box needs a material with some kind of opacity map or something along them lines
Im sure im overthinking this and i should know the answer but its evading me ;)
Any help would be appreciated
read 172 times 9/9/2010 3:50:17 PM (last edit: 9/9/2010 3:51:47 PM)
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